Kontext Max AI Image Editor
Kontext Max brings text‑guided editing together with multi‑reference control—keep armor, colors, and facial features identical across new shots while you change background, lighting, or outfit details.
Key Features
Text‑guided edits that preserve layout and likeness
Multi‑reference control for cross‑shot consistency
ControlNet pose/layout guidance for structured changes
Image‑to‑image flows avoid full rerolls
Supports short text on props/signage
How to Get Great Results
- Step 1
Prepare solid references
Gather 2–3 clear reference images covering face, outfit, and colors. Use them consistently across edits to lock identity.
- Step 2
Lock pose/layout with ControlNet
Provide a pose/depth map to stabilize framing; then describe the specific change (gear, fabric, background).
- Step 3
Anchor what to keep
Write scoped prompts like 'add gold trim to the cloak; keep face, palette, and lighting the same'.
- Step 4
Edit in focused passes
Change one element at a time—outfit, lighting, or background—to prevent drift and maintain consistency.
Example Prompts
Use the provided references; swap the cloak to deep green velvet with subtle sheen; keep face, pose, and lighting identical
Maintain the same armor and palette; replace background with neutral studio gray gradient
Add engraved silver filigree to pauldron; preserve skin detail and hair; keep composition intact
Warm the overall grade slightly and add soft rim light; maintain wardrobe colors and contrast
Change belt hardware from brass to blackened steel; do not alter facial features or hair
💡 Click the copy button to use these prompts in your own generations
Best For
Cross‑Shot Character Consistency
Keep a hero’s face, armor, and palette consistent across multiple scenes and angles.
Pose‑Guided Outfit Swaps
Use ControlNet to hold framing while you change wardrobe materials and trims.
Background Replacement
Change environments while preserving subject colors, edges, and proportions.
Model Capabilities
Strengths & Limitations
Strengths
- Excellent cross‑shot consistency with references
- Pose/layout control via ControlNet
- Efficient finishing tool for production pipelines
Limitations
- Requires suitable references and setup
- Large structural changes are better from text‑to‑image
- Typography beyond short labels remains inconsistent
Frequently Asked Questions
About Kontext Max
Kontext Max on CharGen combines text‑guided editing with ControlNet pose/layout and multi‑reference control. As an AI image editor, it’s designed for consistent character sets across multiple shots—keeping identity intact while you iterate on wardrobe, lighting, and backgrounds.
Prompting Approach
Prepare strong references, guide pose/layout with ControlNet, and write scoped prompts that specify both the change and the anchors to keep. Edit in focused passes to maintain consistency.
When to Choose Kontext Max
Choose Kontext Max when cross‑shot consistency is critical—character sheets, cast lineups, and campaign art. For simpler, single‑pass edits, Kontext Pro or Dev may be sufficient.
Kontext Max vs Other Image Models
Flux.Dev
- Both support ControlNet; Kontext Max focuses on multi‑reference consistency + text‑guided edits.
- For structured pose/layout and T2I, Flux.Dev; for consistent identity edits across shots, Kontext Max.
- Use Dev for composition, Kontext for consistent finishing.
- Pick by T2I breadth vs. i2i consistency.
- Combine in pipelines.
Flux.Pro
- Flux.Pro is a T2I realism model; Kontext Max is an editor with ControlNet and references.
- Generate hero renders in Pro; use Kontext to make controlled variants without rerolls.
- Both fit production workflows.
- Choose by generation vs. editing needs.
- Alternate as needed.
Wan 2.5 Image
- Wan 2.5 explores styles via T2I; Kontext edits existing images with multi‑reference control.
- For style exploration, Wan 2.5; for cross‑shot consistency edits, Kontext.
- Both adhere to concise direction.
- Pick by exploration vs. identity‑safe editing.
- Use both for concept→final pipelines.
Luma Photon
- Photon is T2I natural photoreal; Kontext is i2i editor with ControlNet.
- Generate clean portraits in Photon; edit variants in Kontext.
- Both produce balanced results.
- Choose by generation vs. editing.
- Combine for efficiency.
Qwen Image
- Qwen is T2I with short‑text; Kontext is i2i editing with multi‑reference.
- For posters/cards from scratch, Qwen; for consistent edits to existing images, Kontext.
- Both can place short labels.
- Pick by text‑forward T2I vs. consistent edits.
- Use both in production.