The Tale of This Treasure
After spending a week volunteering in a frontier hospice and clearing out a shuttered apothecary that had served as a temporary infirmary, the party collects supplies useful for treating wounds, poisoning, and infection — everything a traveling adventuring group (and a few enterprising healers) would prize. No monsters were involved; this is a curated haul of mundane and a few minor magical medical goods appropriate for a level 5 party preparing for more dangerous roadwork. The items are a mix of consumables, tools, and rare reagents salvaged from locked cabinets, a teacher's ledger of remedies, and the bottom drawer of a physician's trunk.
Contents10 entries
Item & RarityValue
Potion of Greater Healingconsumable (magic)Uncommon450 gold
Salve of Restorationconsumable (magic)Uncommon200 gold
Vial of 'Aurelian Stasis' (alchemical reagent)alchemical reagent / crafting materialCommon75 gold
Potion of Healingconsumable (magic)Common50 gold
Antitoxin Vials (x3)consumableCommon30 gold each
Healer's Kit (well-stocked)toolkitCommon25 gold
Glass Prosthetic Eye (polished obsidian)crafting material / trinketCommon25 gold
Ledger of Remedies (physician's notes)tool/knowledgeCommon20 gold
Stitcher's Needle & Fine Silver Wirecrafting materialCommon15 gold
Pack of Clean Bandages (x20)consumableCommon5 gold
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