A narrow polar highland of jagged ridges and glacial cirques spanning roughly twenty to fifty miles, where nomadi goliath clans follow seasonal routes and gather at the Skyhold ring for councils. Low magic and harsh weather make life austere, yet skilled stonecraft, herd husbandry, and summer trade sustain communities while narrow passes concentrate travelers and occasional conflict with taiga people and wandering merchants.
The Spine of the World
Region AtlasHighlandsLocal (20-50 miles)
The Spine of the World
Stone, wind, and thin air where clans gather under the Skyhold.
PopulationSparse, with widely scattered camps and few…
ClimatePolar, with long winters, brief cool summers, and…
TerrainJagged mountains and narrow ridgelines with deep…
StabilityGenerally stable under clan customs but fragile…
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Settlements
Highpass Camp
Nomad campMedium
Primary seasonal gathering and herding center.
Ridgewatch Outpost
OutpostSmall
Trade checkpoint and defensive watch post.
Frostcleft Encampment
Cavern villageSmall
Winter shelter and foodstore hub.
Lower Vale Trading Camp
Trading campMedium
Primary trade interface with lowlands.
Needle Watch
Fortified lodgeSmall
Gatekeeper of the Needle pass and toll point.