The Tempered Anvil
Est. 2025 • Mountain Dwarf Artificer (Armorer)
The Tempered Anvil
Brevik hums an old dwarven forge tune while he works and measures everything by weight rather than length. He offers a free rune of identification on any item o...
Shopkeeper
Brevik Ironmantle, a Mountain Dwarf Artificer (Armorer) (Lvl 8)
Keeper's Species
Mountain Dwarf
Shop Inventory
(21)A well-balanced military longsword, common among soldiers and adventurers.
Light, easily concealed blade suitable for close-quarters and dexterous fighters.
A solid hammer favored by those who face armored foes; versatile when used with two hands.
A sturdy wooden longbow with a well-seasoned stave and quality string.
A compact crossbow; easier to use from cover but slower to reload.
A light throwing spear; cheap and expendable.
A finely-made longsword etched with faint runes; grants a small magical edge.
Long hafted weapon with axe blade and spike — useful for reach and crowd control.
Standard wooden shafts with iron heads suitable for longbows.
Bandages, salves and splints for stabilizing and treating wounds.
Leather bracers inlaid with feather motifs; tailored for archers.
Soft-soled boots that muffle footsteps and aid in stealth.
Cleaning, sharpening, and minor repairs to keep weapons combat-ready.
Reinforced wooden shield with a metal boss.
Light armor reinforced with studs — favored by scouts and rogues.
Flexible scale of interlinked rings offering good protection with mobility.
Overlapping metal plates on a leather base — solid protection with some noise.
Full plate in excellent condition — the best non-magical heavy armor available.
A chain shirt forged from gleaming mithral — same protection but lighter and stealth-friendly.
A reinforced steel shield with a faintly glowing rim that wards its wielder.
A ruby-red vial of restorative liquid. Common and reliable in a pinch.
Brevik Ironmantle
Shop Atmosphere
“Brevik hums an old dwarven forge tune while he works and measures everything by weight rather than length. He offers a free rune of identification on any item over 100 gp and will only accept payment in coin or tradeable metal goods; he becomes suspicious if you try to haggle too hard but respects honest bartering (especially for rare ore or enchanted components).”
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