Iron & Ember Smithy

Est. 2025 Dwarf Artificer

Iron & Ember Smithy

The smithy smells of coal and oil; a bell above the door rings in a low, melodic clang when customers arrive. Garruk taps his hammer twice on the anvil to greet...

GA

Shopkeeper

Garruk Ironhand, a Dwarf Artificer (Lvl 6)

Keeper's Species

Dwarf

6 Weapons5 Armor9 Misc1 PotionsEst. 1.1k gp

Shop Inventory

(21)
Weapons6

A well-forged steel dagger with a leather-wrapped hilt. Good for throwing or close work.

Light, versatile blade favored by scouts and rogues.

A solid, battle-ready longsword with a crossguard and leather grip.

Single-handed axe with a heavy head — reliable and easy to repair.

Forged with a heavy poll for crushing blows; popular with veterans.

A masterfully forged longsword engraved with faint runes that hum when drawn. Functions as a +1 weapon.

Atk +1 to attack and damage; considered an uncommon magical item
Armor5

Sturdy round-steel shield. Adds reliable protection in melee.

AC +2

Toughened leather offering basic protection while allowing freedom of movement.

AC +11

Leather lined with small metal studs for improved protection without heavy weight.

AC +12

Light chain mail worn beneath clothing; good compromise of mobility and defense.

AC +13

Interlocking rings that cover the torso — effective against slashes and thrusts.

AC +16Disadvantage on Stealth checks while worn
Miscellaneous9

An artisan's kit: hammer, tongs, files, punches and small forge tools. Required for smithing checks.

Portable stone for sharpening blades. Improves edge and reduces chance of breakage.

Using on a weapon grants advantage on first attack in a session if DM allows

Hand-forged iron horseshoes, nailed on and balanced by Garruk's journeymen.

Standard forged arrows with steel heads and fletching.

Oversized tongs used for manipulating hot metal and small repairs.

Garruk's journeymen will repair dents, resettle rivets, and resew leatherwork. Time varies by damage.

Small box of hardened nails for shoeing horses or small carpentry tasks.

Three-pronged iron hook with a stout eye for rope; rated for climbing and hauling small loads.

Useful for repairs, traps, and improvised tools.

Potions1

A small vial of rosy liquid. Heals a creature when imbibed.

Heal 7 HPRestores hit points ()
GA

Garruk Ironhand

DwarfArtificerLvl 6

Shop Atmosphere

The smithy smells of coal and oil; a bell above the door rings in a low, melodic clang when customers arrive. Garruk taps his hammer twice on the anvil to greet regulars and keeps a small bird-shaped copper trinket near the forge that he winds each evening. He offers a free whetstone with any weapon purchase over 20 gp and keeps a ledger tucked beneath the counter where he doodles tiny runes beside customers' names.
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