Iron & Ember Forge
Est. 2025 • Dwarf Fighter (blacksmith)
Iron & Ember Forge
The forge is always loud and warm; Borin greets customers by tapping three times on the anvil to 'verify the metal's story.' He hums an old dwarven hammer-song ...
Shopkeeper
Borin Ironhand, a Dwarf Fighter (blacksmith) (Lvl 3)
Keeper's Species
Dwarf
Shop Inventory
(17)A well-forged dagger with a balanced pommel and a keen edge. Commonly carried as a utility blade.
A light, reliable blade favored by scouts and city guards — an easily concealed martial blade.
A versatile, well-tempered blade. Good workmanship for its price; balanced for both slashing and thrusting.
A stout throwing/utility axe with a haft wrapped in leather. Good for woodcutting or as a backup weapon.
A simple spear with a tempered leaf blade. Useful both as a polearm and thrown weapon.
A soldier's hammer with a flattened face and a peen. Solid for dealing heavy blows to armor.
A compact bow with limbs reinforced by horn-and-wood lamination. Good range for hunters and rangers.
Toughened leather boiled and molded to offer light protection without restricting movement.
Leather reinforced with metal studs — balance of protection and mobility favored by adventurers.
A shirt of light chainmail worn over padding. Offers solid protection while allowing reasonable movement.
Round wooden shield banded with iron. Reliable, easy to strap to a pack when not in use.
All the usual tools for forging and basic metalwork: hammer, tongs, anvil accessories, files, and chisels.
Quartered and clinched iron shoes for a typical riding horse. Borin offers fitting and light balancing.
A small, coarse sharpening stone for maintaining edges between trips to the forge.
A small tin of common iron nails and tent spikes. Handy for camp repairs and quick barricades.
A compact pair of bellows suitable for a travelling blacksmith or small camp forge.
Quick services: a fine honing and light fixes (re-riveting leather, straightening a blade). Heavier repairs priced case-by-case.
Borin Ironhand
Shop Atmosphere
“The forge is always loud and warm; Borin greets customers by tapping three times on the anvil to 'verify the metal's story.' He hums an old dwarven hammer-song when working and offers tea to nervous patrons. He refuses to sell blades to obvious ruffians without a plausible reason and will demand trade references for bulk orders.”
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