The Embered Anvil
Est. 2025 • Mountain Dwarf Artificer
The Embered Anvil
The shop always smells faintly of coal and citrus (Brandek burns orange peels to mask the worst smoke). A large, dented war drum hangs behind the anvil and is h...
Shopkeeper
Brandek Ironmantle, a Mountain Dwarf Artificer (Lvl 12)
Keeper's Species
Mountain Dwarf
Shop Inventory
(20)A finely balanced +1 longsword with a tempered edge and runes burned into the fuller. Standard-looking but clearly enchanted.
A heavy warhammer with a head forged flat and true. The haft is wrapped in dark leather inlaid with a faint, pulsing sigil.
A longsword forged from a black, glasslike metal. It looks nigh-indestructible and rings like a bell when struck.
A signature piece from the smith's experimental forges; the edge glows like embers and the crossguard is stamped with a small volcano motif.
A massive greataxe tempered with ore taken from a storm-scarred ridge. The haft hums faintly before it is swung.
A breastplate reinforced with seams of glassy black adamantine. It looks heavier than plain breastplate but wears surprisingly well.
A chain shirt woven with silvery mithral links, light to the touch and comfortable under a cloak.
A round iron shield with a polished boss; faint silver veining runs across the rim.
A set of expertly hammered plate polished to a dark sheen; the seams are dovetailed and the rivets set flush.
A charcoal cloak trimmed with faintly glowing stitching. It rests easily on any shoulders and lends a comforting warmth.
A simple band of burnished silver set with a tiny onyx. Worn by merchants and couriers who value staying on their feet.
Light leather boots whose soles are unusually quiet. Blacksmith's markings on the heels indicate a master cobbler worked the leather.
A specialized service Brandek offers: a thin adamantine overlay fused to a weapon or a batch of ten arrows/bolts.
A leather roll containing impeccably kept tools stamped with the Embered Anvil mark.
Assorted whetstones, tempering oil, spare rivets and leather straps for maintenance and field repairs.
Two short iron spikes etched with faint runic lines. The smith sells them as cheap battle-tricks for mercenaries and guards.
A small vial of bright-red liquid sealed with wax and a hammered iron cap.
A slightly larger bottle of rosy fluid, wrapped in leather to prevent breakage during travel.
A heavy-glass phial of deep garnet liquid. The stopper is bound with thin copper wire and a signed wax seal.
A bejeweled phial kept in a locked, padded case; the liquid inside gleams like molten gold.
Brandek Ironmantle
Shop Atmosphere
“The shop always smells faintly of coal and citrus (Brandek burns orange peels to mask the worst smoke). A large, dented war drum hangs behind the anvil and is hit once when a customer leaves satisfied. Brandek refuses to sell to anyone who refuses to take a free whetstone.”
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