Kettlewick's Curios & Cutlery (Pawn & Secondhand)

Est. 2025 Human Rogue

Kettlewick's Curios & Cutlery (Pawn & Secondhand)

Ezra talks to his goods as if they're old acquaintances; items purchased here sometimes come with small backstories he insists are true. He offers haggling (typ...

EZ

Shopkeeper

Ezra Kettlewick, a Human Rogue (Lvl 4)

Keeper's Species

Human

4 Weapons4 Armor1 Potions4 MiscEst. 421 gp

Shop Inventory

(13)
Weapons4

A sturdy longsword with numerous nicks and a leather-wrapped hilt. The edge is well-maintained; the blade bears a faint crest of a forgotten merchant house.

A compact shortbow with inlays of dark walnut and a mended string. Has a small carved bird near the grip.

Occasionally whistles faintly when an arrow is loosed in windier conditions (cosmetic).

A small, ornate dagger whose inner mechanism clicks when wound. The blade has a fine hairline of rust along the spine.

If wound and used, the mechanism makes the next attack gain a bonus to hit. Mechanism lasts one minute and needs rewinding. (Nonmagical, tinkered bonus from clockwork precision.)

A short, compact crossbow with a carved scene of a traveling circus on the stock. Missing a minor latch piece replaced with brass wire.

Reload time is normal; replaced latch increases risk—on a critical failure while reloading, the weapon jams and requires a short rest or tinker's check to clear.
Armor4

Metal shield with a few battle scars and a hammered rim added to cover a crack. Straps are secure but aged.

AC +2

A mottled coat of studded leather made from mismatched hides. Reinforced at the shoulders where it once took a heavy blow.

AC +12

A wooden kite shield painted with a faded stag sigil. The wood is dry in places; the paint flakes but the design remains evocative.

AC +2

A sizeable breastplate that looks to have been re-polished and re-riveted. Still heavy, but the torso plating is intact.

AC +14
Potions1

A small glass vial with a faded paper seal. The liquid inside glows a soft pink.

Heal 2 HPHeals hit points (standard D&D 5e potion of healing).
Miscellaneous4

A heavy travel cloak with numerous patches, pockets, and a hood. Smells faintly of lavender from the previous owner.

Grants advantage on Stealth checks in light foliage once per long rest if wearer keeps it clean.

A 3-section brass spyglass with a slightly scratched lens and a leather strap. It focuses cleanly but needs occasional polishing.

Grants 2x magnification for viewing distant objects; small scratch imposes -1 to perception checks when used at maximum range.

A simple iron ring set with a domed smoky gem. Warm to the touch on cold nights.

Once per day, the wearer can cast warm up (equivalent to Protection from Cold minor effect) granting resistance to cold damage for 1 hour. (Uncommon minor wondrous item; shopkeeper is honest about limited charges.)

A battered wooden box full of useful travel miscellany: 50 ft of hemp rope (frayed near the ends), a half-pint of lamp oil, a striker with used flint shards, and three stubby candles.

EZ

Ezra Kettlewick

HumanRogueLvl 4

Shop Atmosphere

Ezra talks to his goods as if they're old acquaintances; items purchased here sometimes come with small backstories he insists are true. He offers haggling (typically up to 20% off for repeat customers) and will trade odd curios or favors for gear. The shop smells faintly of lemon oil and old paper; there's a brass bell that chirps like a flute when rung.
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