Iron & Ember Smithy

Est. 2026 Human Artisan (Blacksmith)

Iron & Ember Smithy

The smith hums off-key sea shanties when the forge is hot and never uses the same hammer twice in a day. He marks each sale with a tiny stamped rune on the insi...

BA

Shopkeeper

Baldemar Ironhand, a Human Artisan (Blacksmith) (Lvl 3)

Keeper's Species

Human

7 Weapons4 Armor9 Misc1 PotionsEst. 312 gp

Shop Inventory

(21)
Weapons7

A balanced steel dagger with a leather-wrapped hilt. Reliable for throwing or close work.

A short, well-forged blade with a keen edge and a comfortable grip.

A solid longsword, balanced and sharp. The hanger bears the smith's mark.

A handaxe with a hardened steel head and a reinforced haft.

A compact crossbow of fine workmanship. Smooth action, good for new marksmen.

A stout battleaxe with careful tempering; useful for both war and work.

A spear with a leaf-shaped head bound to a seasoned ash shaft.

Armor4

A round shield with iron boss and sturdy straps, good for new recruits.

AC +2

Soft leather armor dyed a practical brown. Comfortable and easy to move in.

Studded leather, reinforced at stress points. Popular among scouts and rangers.

A mail shirt of interlocking iron rings, heavy but reliable.

Miscellaneous9

A leather roll containing hammers, tongs, files, chisels and anvils' small tools.

Twenty well-fletched arrows with sharp steel points.

A neat bundle of bolts with hardened heads.

A compact stone in an oiled leather pouch. Favored by traveling warriors.

A corked bottle of clear oil that burns cleanly.

A solid ingot of iron, roughly ten pounds and ready for a forge.

A fresh pair of horseshoes and nails. Handy for travelers and mounted guards.

A neatly finished iron horseshoe with a faintly etched rune. Favored by riders who travel long roads.

Atk Limited-use minor enchantment. Nontransferable between mounts without artisan workshop (requires smith's tools and an hour).

A basic tongs-and-hammer set, useful for simple repairs and light forging.

Potions1

A small vial of rosy liquid that mends wounds when imbibed.

Heal 7 HP
BA

Baldemar Ironhand

HumanArtisan (Blacksmith)Lvl 3

Shop Atmosphere

The smith hums off-key sea shanties when the forge is hot and never uses the same hammer twice in a day. He marks each sale with a tiny stamped rune on the inside rim of metal gear.
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