Ironhand Forge & Armory
Est. 2026 • Dwarf Cleric (Forge Domain)
Ironhand Forge & Armory
The shop smells of coal smoke, hot iron, and oil. A soot-streaked mural of a hammer striking an anvil runs along one wall. A bell above the door rings in a shor...
Shopkeeper
Thorek Ironhand, a Dwarf Cleric (Forge Domain) (Lvl 8)
Keeper's Species
Dwarf
Shop Inventory
(18)A well-made longsword forged from tempered steel. Reliable, balanced, and favored by militia officers.
A sturdy battleaxe, balanced for a single-hander. Good for fighters and rangers alike.
A +1 longsword blessed and tempered for better strikes. A useful magical weapon for mid-level parties.
A throwing hammer forged for skirmishers and hunters of small beasts.
A standard heater shield. Provides the usual +2 to AC when wielded.
Full chain mail made and riveted in-house. Good for front-line fighters.
Studded leather armor. Lightweight and effective for those who value mobility.
Half-plate armor. A good middle ground between mobility and protection.
A suit of chain mail reinforced with adamantine. It does nothing to stop a hit, but makes criticals less deadly.
A rare enchanted scale mail that improves the wearer's toughness. A significant purchase for a frontline warrior.
A vial of red liquid that glimmers when agitated. The staple first-aid item for adventuring parties.
A stronger healing potion for when the small ones are not enough.
A simple dark-green cloak with faint runic stitching at the hem. Grounded enchantment for steady defense.
A smith's toolset, well cared for, suitable for any journeyman or beginning armorer.
Armor repair and reconditioning service performed by the shop's journeymen.
A Forgewright's consumable brand that ignites a single attack. Made for sieges and monster-hunting.
A little talisman popular with apprentices. It channels the founder's patience into a single, lucky strike of skill.
A pot of quenching wax for adventurers who travel through volcanic or furnace-filled environments.
Thorek Ironhand
Shop Atmosphere
“The shop smells of coal smoke, hot iron, and oil. A soot-streaked mural of a hammer striking an anvil runs along one wall. A bell above the door rings in a short, three-note sequence every time a properly forged blade leaves the premises. Thorek keeps a battered war horn behind the counter that he will blow once when a customer purchases a true heirloom weapon. He prefers transactions in hammered coin and will offer a modest discount for trade-ins of serviceable metalwork.”
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