Zahara's Wellspring & Bottled Sun
Est. 2025 • Half-elf Alchemist (Artificer)
Zahara's Wellspring & Bottled Sun
Zahara refuses to sell her most potent remedies to anyone who won't answer three questions about their intent; she hums an old caravan lullaby while mixing poti...
Shopkeeper
Zahara Kesh, a Half-elf Alchemist (Artificer) (Lvl 8)
Keeper's Species
Half-elf
Shop Inventory
(13)A ruby-tinted vial that mends wounds. The familiar, reliable curative most adventuring parties carry.
A deeper crimson vial with a faint heartbeat sound from inside — for when bandages and lesser cures fail.
A thick, wine-colored phial that hums with restorative energy for grievous wounds.
A clear vial that, when broken, spills enough potable water to fill two canteens (roughly 2 gallons). Favored by desert caravans.
A small, opalescent phial that prevents dehydration and reduces sleep required by half for 24 hours. A lifesaver crossing endless dunes.
A gritty, gold-sparked potion that lets the drinker move across loose sand and shifting dunes with uncanny ease.
A smoky amber vial that cools the touch; grants resistance to fire damage.
A bitter, green vial brewed with cactus gel and jarred viper bile; neutralizes common venom effects when administered.
A thin, silver-blue liquid that sharpens sight and dispels desert illusions for a time.
Strangely useful even in desert lands — can be used in oases, caravans that cross flooded canyons, or when dealing with water elementals.
A pale, almost-empty vial that makes the drinker invisible for a short time unless they attack or cast offensive spells.
Small, sealed empty phial for carrying potions, water, or personal concoctions. Lined with a thin clay coat to reduce heat transfer.
A pinch of sun-bleached sand bound with faint magic. Sprinkling a pinch on a potion delays degradation from heat for 24 hours.
Zahara Kesh
Shop Atmosphere
“Zahara refuses to sell her most potent remedies to anyone who won't answer three questions about their intent; she hums an old caravan lullaby while mixing potions, and the shop smells of dried citrus and crushed cactus. Small jars of 'tea for the throat' (free to weary travelers) sit on the counter; she will barter rare desert reagents for services rather than coin in some cases.”
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