Mira's Sundries & Provisions

Est. 2025 Human Commoner (merchant)

Mira's Sundries & Provisions

Mira always offers customers a warm spiced tea and will quietly lower the price by 1 cp on any purchase if you compliment her cat, 'Pock'—a scarred tabby that s...

MI

Shopkeeper

Mira Tallow, a Human Commoner (merchant) (Lvl 2)

Keeper's Species

Human

11 Misc4 Weapons2 Armor2 PotionsEst. 150 gp

Shop Inventory

(19)
Miscellaneous11

A well-stitched backpack with buckled straps and several internal pockets.

None

A simple padded roll for sleeping outdoors.

None

Dried meats, hard bread, and preserved fruits; enough calories for one person.

None

Treated leather waterskin with a cork stopper.

None

A wrapped stick coated in pitch; burns for about an hour.

Provides bright light in a 20-foot radius and dim light for an additional 20 feet

A small brass oil lamp, ready to burn for several hours.

Provides bright light in a 20-foot radius and dim light for an additional 20 feet

Sturdy hemp rope, standard adventuring length.

None

Bandages, salves, herbs and simple splints used to stabilize the injured.

Allows use of Stabilize without Medicine check (per DM rules)

A roughly-drawn map showing local roads, notable landmarks, and the names of a few taverns.

May include a dubious 'X' marking rumored ruins outside town

A basic but reliable padlock. Comes with a pair of rudimentary keys.

None

A small set for writing: ink bottle, quill, and two sheets of parchment.

None
Weapons4

Heavy iron bar for prying open crates or doors.

Versatile as an improvised weapon

A small, easily concealed blade. Balanced for throwing.

Can be thrown (range 20/60)

Light blade favored by scouts and city guards.

Finessable (usable with Dex or Str)

Simple wooden staff; useful for walking or defense.

Versatile ( when used two-handed)
Armor2

Light armor made from boiled leather; good for agile adventurers.

AC +11None

A round, varnished wooden shield reinforced with iron rivets.

AC +2Provides +2 to AC when wielded
Potions2

A small vial of red liquid that glows faintly. Heals minor wounds.

Heal 2 HPRestores HP when consumed (standard potion of healing)

A bitter liquid that, if administered, neutralizes common toxins.

Advantage on saving throws against poison for 1 hour
MI

Mira Tallow

HumanCommoner (merchant)Lvl 2

Shop Atmosphere

Mira always offers customers a warm spiced tea and will quietly lower the price by 1 cp on any purchase if you compliment her cat, 'Pock'—a scarred tabby that sleeps on the counter. She keeps an old brass bell that she rings thrice when closing early to warn patrons.
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