Ironhand Armaments & Smithery
Est. 2025 • Human Fighter (armorsmith/merchant)
Ironhand Armaments & Smithery
The shop is thick with the scent of hot iron and oil; anvil-sparks catch the light near the door. Brom, one hand replaced years ago with a well-crafted prosthet...
Shopkeeper
Brom 'Ironhand' Merick, a Human Fighter (armorsmith/merchant) (Lvl 5)
Keeper's Species
Human
Shop Inventory
(17)Well-forged steel dagger with a leather-wrapped grip. Standard sidearm for rogues and sailors.
Balanced shortblade favored for quick strikes and parrying.
Sturdy military blade. Popular among militia and adventurers alike.
Compact crossbow with a simple spanning mechanism. Comes with a small quiver of 20 bolts.
Stout buckler made of iron with leather rim for comfort. Grants a reliable boost to defense.
Leather armor reinforced with metal studs. Good protection without sacrificing mobility.
Overlapping metal scales sewn to leather. Heavier than leather but offers solid protection.
Dried meats, hard biscuits, and preserved fruit—keeps you fed for a day on the road.
Reliable hempen rope, useful for climbing, tying off, and general adventuring tasks.
A standard wooden torch. Burns for 1 hour, shedding light and smoke.
A stout vial of bitter liquid that counters common poisons. Long used by rangers and explorers.
A complete set of smithing tools—tongs, hammers, files, and fine-grit stones—kept in a wooden roll.
A common red potion that mends wounds when drunk. Standard issue for low-level parties.
A finely balanced shortsword with an edge that seems especially true. Enchanted at a modest level.
A reinforced shield bearing a faint rune along its rim. Slightly enhances the protection it grants.
On-site repairs for dents, loosening straps, and refits; Brom adjusts and custom-fits armor to wearer.
Access to Brom's spare practice yard and a weighted training dummy. Brom offers brief coaching.
Brom 'Ironhand' Merick
Shop Atmosphere
“The shop is thick with the scent of hot iron and oil; anvil-sparks catch the light near the door. Brom, one hand replaced years ago with a well-crafted prosthetic iron gauntlet, greets customers with a blunt but fair manner. He tends to pound his palm on the counter when making a point and keeps a chalkboard listing 'Today's Specials' in runic-smudged script. He rarely talks about his past but will quietly offer an extra bit of metalwork to those who bring interesting trade (gems, monster parts, or curious stories). He values craftsmanship over coin—if a party helps with a local smithing task or brings a rare ore, expect a friendlier price.”
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