Iron & Ember Armory

Est. 2026 Dwarf Fighter

Iron & Ember Armory

Owner hums a rhythmic hammer song when working. Will trade repair labor for half-price routine maintenance once per season. Keeps a tiny coal in his pocket that...

GA

Shopkeeper

Garvin Ironhand, a Dwarf Fighter (Lvl 6)

Keeper's Species

Dwarf

8 Weapons6 Armor2 Potions7 MiscEst. 6.9k gp

Shop Inventory

(23)
Weapons8

A well-forged longsword of tempered steel. Reliable and serviceable for most fighters.

A heavy, double-handed blade that cleaves with brutal efficiency.

A finely strung longbow. Good draw weight and accurate at range.

A shortbow that is easy to handle and quick to string.

A razor-sharp dagger. Useful for close work and as a backup weapon.

A sturdy battleaxe, favored by warriors and militiamen.

A masterfully tempered longsword etched with faint runes. The blade is perfectly balanced.

Atk +1 to attack and damage rolls

A stout iron cudgel whose head glows with a faint ember when danger is near.

On command (1/day) the next successful hit deals an extra fire damage
Armor6

Interlocking rings of steel providing solid protection at the cost of mobility.

AC +16

Studded leather armor: flexible and comfortable for agile combatants.

AC +12

Masterwork plate armor offering the best protection available to commoners and soldiers.

AC +18

A round tower shield reinforced with iron rims.

AC +2

A small steel shield with a polished face that seems to hum faintly when danger is near.

AC +2 bonus to AC when equipped

A dark green cloak with a silver clasp. It seems to hug the wearer protectively.

Wearer gains +1 to saving throws and +1 to AC while attuned
Potions2

A glass phial filled with a red, viscous liquid. Restores a modest amount of health.

Heal 2 HPHeals hit points when consumed

A sturdier potion in a leaded crystal, reserved for tougher wounds.

Heal 10 HPHeals hit points when consumed
Miscellaneous7

A leather roll of bandages, salves, and small needles for battlefield first aid.

Stabilizes a creature and can tend minor wounds

A bitter draught that neutralizes common venoms for a short time.

A quiver containing twenty standard arrows.

Twenty well-made bolts for use with hand and heavy crossbows.

A full set of blacksmith's tools for armor and weapon repair.

Reinforced gloves favored by armorers and trap disarmers.

Grants advantage on tool checks involving small metalwork

Soft-leather boots with silent soles, prized by scouts and rangers.

Wearer moves silently; advantage on Dexterity (Stealth) checks that rely on moving quietly
GA

Garvin Ironhand

DwarfFighterLvl 6

Shop Atmosphere

Owner hums a rhythmic hammer song when working. Will trade repair labor for half-price routine maintenance once per season. Keeps a tiny coal in his pocket that never goes cold.
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