The Emberwatch Forge
Est. 2026 • Human Artificer
The Emberwatch Forge
Owner keeps a ledger of every non-military customer and requires a pledged mark for orders over 50 gp. The anvil has a dent shaped like a crescent; customers le...
Shopkeeper
Ral Dorn, a Human Artificer (Lvl 6)
Keeper's Species
Human
Shop Inventory
(17)A well-balanced military-grade longsword, edge kept keen. Standard issue to many border guards.
Short, razor-pointed sword favored by scouts and reserve soldiers for quick strikes.
Battleaxe forged from bloom iron, balanced for both chopping and thrusting.
Hammer favored by the border watch; flat faces peen-riveted for endurance.
Borderwarden's Spike: a spear reforged with ash-iron and minor warding. Made for frontier officers, occasionally sold to civilians at a premium.
Studded leather reinforced with small iron studs. Lightweight and designed for stealthy patrols.
Standard-issue chain mail used by veteran guards. Heavier but very reliable against blade and spear.
Stout round shield, rim reinforced. Common with border infantry.
Ash-Bound Shield: a soldier's shield bound with embersteel bands and soot-black leather. Infused with a small ward that cools burning embers.
A small glass vial of red liquid that glimmers when shaken. Standard potion of healing.
Simple iron-headed arrows. Sold in military bundles.
Ten 1-pound iron spikes, sharpened and tempered for field use.
A full smith's tool set, maintained by a master smith. Essential for armorers and repair work.
Emberforged Tongs: favored by journeyman smiths of the border for their grip and heat tolerance.
Temper Salve: a dark, oily compound that bonds to plate and chain, hardening the surface for a short time.
Hook of the Trenches: an upgraded grappling hook used to rapid-deploy at defensive palisades and walls.
Wardscrivener Rivets: rare rivets sold to artificers and tacticians for fastening warded plates.
Ral Dorn
Shop Atmosphere
“Owner keeps a ledger of every non-military customer and requires a pledged mark for orders over 50 gp. The anvil has a dent shaped like a crescent; customers leave a coin to 'feed the iron' before commissions. The smith speaks bluntly, inspects patrons for hidden weapons, and will not repair items taken from the town watch.”
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