The Borderwatch Mercantile
Est. 2026 • Human Fighter
The Borderwatch Mercantile
Owner keeps a ledger of 'heroic trade-ins' — any adventurer who brings in an amusing trophy (skull with a ribbon, peculiar monster tooth) gets a 5% discount onc...
Shopkeeper
Marta 'Ironhook' Corin, a Human Fighter (Lvl 6)
Keeper's Species
Human
Shop Inventory
(25)A fifty-foot coil of rough hempen rope. Sturdy, cheap, and indispensable on the border.
Simple torch: light a corner, frighten a wolf, or signal for help.
Trail rations — keeps a single adventurer fed for a day.
A leather pouch of bandages, salves, and splints. Ten uses before it is exhausted.
A well-made backpack with internal straps and a few small pockets for maps and potions.
Everything a climber needs for dangerous scrambles: spikes, pulley, and more.
A battered but serviceable waterskin. A border patrol favorite.
A standard martial blade commonly carried by border guards and mercenaries.
A light, accurate bow favored by scouts and rangers of the frontier.
A +1 long sword; real bargains among traders are rare, and such a blade is kept behind the counter and shown only to trusted customers.
A round wooden shield with an iron boss. Reliable protection for a footslogger.
Studded leather: supple, reinforced with rivets. A favorite among scouts and rogues.
Chain mail: common issue for town guards that need solid protection without plate costs.
A full suit of plate armor. The proprietor will happily order one in — lead time and tailoring add to the cost.
A small vial of red liquid that glimmers when shaken. The single most-requested item in a border outpost.
A stronger healing draught, intended for serious wounds. Rare in small towns but sometimes on special order.
A neatly scribed spell scroll for a 1st-level spell. Useful for casters without prepared access or for emergencies.
A scroll containing a 2nd-level spell. Great for backup spellcasting on patrols.
A bag of holding — a coveted item that swallows gear and lightens the burdens of a traveling company.
Borderwatch Whistle: issued to veteran scouts. The sound drives away more than wolves: it can alert allies with a brief ward.
An arcane crystal used as a spellcasting focus for wizards, sorcerers, or warlocks.
A component pouch for spellcasters who prefer not to fuss with individual bits of bat guano and spiderwebs.
A sticky flask of alchemical fire. Dangerous in a pinch and illegal in many noble halls.
A finely woven cloak edged with silver thread. The owner keeps it for travelers who face bandits and bad weather.
Traveler's Spice Tin: a local favorite — tastes better and keeps rations from going stale. Folk say it helps find edible roots.
Marta 'Ironhook' Corin
Shop Atmosphere
“Owner keeps a ledger of 'heroic trade-ins' — any adventurer who brings in an amusing trophy (skull with a ribbon, peculiar monster tooth) gets a 5% discount once per season.”
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