Thistle & Tinker General Goods

Est. 2025 Halfling Rogue (former caravan guard)

Thistle & Tinker General Goods

Mara keeps a jar of polished buttons on the counter and insists on trading stories for slight discounts — if a customer tells a tale she hasn't heard before, sh...

MA

Shopkeeper

Mara Thistle, a Halfling Rogue (former caravan guard) (Lvl 5)

Keeper's Species

Halfling

10 Misc3 Weapons2 Armor2 PotionsEst. 3.2k gp

Shop Inventory

(17)
Miscellaneous10

Sturdy hemp rope, useful for climbing, securing loads, or improvising traps.

Wooden torches that burn for about 1 hour each. Good for light and signaling.

Provides bright light in 20 ft., dim light for additional 20 ft.

Dried meats and preserved breads — keeps a person fed for a day.

A simple bedroll for outdoor sleeping; modestly comfortable and insulating.

A basic pack with straps and several pockets to carry gear and supplies.

Picks, pitons, boot tips, gloves, and chalk: reduces climbing difficulties.

Provides advantage on checks to climb in non-magical conditions when properly used

A single-use scroll holding a spell to cure certain conditions.

Cast Lesser Restoration (cures one disease or condition such as blinded/paralyzed) once

A small pouch containing metal spikes suitable for blocking pursuit or slowing enemies.

Difficult terrain for anyone moving through; 1 HP lost when moving through at normal speed (DM discretion)

A hooded lantern that provides steadier light and prevents wind from extinguishing the flame.

Bright light in 30 ft., dim for additional 30 ft.; hood to limit spread

A detailed paper map of the surrounding region with safe routes, patrols, and hidden paths noted in faded ink.

May grant a +2 to Survival checks to avoid getting lost when used properly
Weapons3

A reliable shortsword favored by scouts and city watch.

A sturdy longbow with good draw weight — popular with mercenaries.

Range 150/600 ft.; two-handed

A balanced shortsword with a faintly etched rune; strikes a bit truer than normal.

Atk Magic weapon: +1 to attack and damage rolls
Armor2

Light armor reinforced with metal studs. Good for agile fighters.

AC +12Comfortable for stealthy wearers (+Dex modifier to AC)

A travel-worn cloak said to keep its wearer safe — grants a small ward.

AC +1Grants bonus to AC and saving throws while worn
Potions2

A small vial of red liquid that closes wounds with a warm glow.

Heal 2 HPHeals HP when consumed (standard Potion of Healing)

A vial that grants advantage on saving throws against poison for 1 hour.

Advantage on saving throws against poison for 1 hour
MA

Mara Thistle

HalflingRogue (former caravan guard)Lvl 5

Shop Atmosphere

Mara keeps a jar of polished buttons on the counter and insists on trading stories for slight discounts — if a customer tells a tale she hasn't heard before, she'll knock 5% off a single non-magical item's price. She also whistles an old caravan tune when a sale is finalized.
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