The Tarry Mooring General Store

Est. 2026 Human Bard

The Tarry Mooring General Store

Salt and tar smell hangs in the air. Cages of sleeping gulls clack quietly in the back room; the counter is strewn with bobbing corks and sea-glass. The shopkee...

MA

Shopkeeper

Maris 'Brine' Hallowell, a Human Bard (Lvl 6)

Keeper's Species

Human

3 Weapons12 Misc3 Armor1 PotionsEst. 1.4k gp

Shop Inventory

(19)
Weapons3

A balanced steel blade favored by sailors and cutpurses alike. Reliable and easy to conceal.

A shortblade with a razor edge and a comfortable grip—good for close-quarters on a rolling deck.

A compact crossbow well-suited to cramped ship rigging or a crow's nest.

Miscellaneous12

A packet of standard crossbow bolts for a light crossbow.

Sturdy hemp rope coiled on a peg. Useful for rigging, climbing, and mooring small craft.

Silk rope prized by captains for use aloft and for decorative knots.

A basic bedroll sailors use when anchored in a sheltered cove or bunking beneath the forecastle.

A brass hooded lantern with a glass door. Requires oil to function.

Lamp oil used to fuel lanterns; sold by the flask.

Hard tack, salted fish, and dried fruit portioned for one day's travel at sea.

A waterskin treated to resist mildew. Handy on long watches and in shore markets.

A grappling hook hardened against saltwater corrosion.

Fishing tackle favored by small-boat crews; useful for catching dinner or local baitfish.

A brass spyglass used to spot sails on the horizon. Expensive but prized by navigators.

A carved shell charm sold as a good-luck talisman for sailors. Often tucked into a pocket or sewn into a coat.

Once per short rest, the wearer gains advantage on a single Wisdom (Perception) check related to noticing features of a coastline, nearby vessels, or floating objects; does not apply to supernatural detection or magical senses.
Armor3

Overlapping metal scales riveted to leather. Good protection for sailors who need mobility.

AC +14

A simple round shield reinforced with iron bands. Scuffed from many a boarding action.

AC +2

A hooded cloak woven from treated sailcloth. Its surface beads water and sings softly when wind moves across it.

While wearing this cloak with the hood up, the wearer has advantage on Strength and Dexterity checks made to keep footing or hold lines in strong wind or storm conditions. Additionally grants a bonus to Dexterity (Stealth) checks while it is raining or while within sea spray.
Potions1

A humble red potion kept under the counter in a cooled chest; popular with deckhands and first mates.

When drunk, restores hit points. Drinking it takes an Action.
MA

Maris 'Brine' Hallowell

HumanBardLvl 6

Shop Atmosphere

Salt and tar smell hangs in the air. Cages of sleeping gulls clack quietly in the back room; the counter is strewn with bobbing corks and sea-glass. The shopkeeper keeps a battered ledger chained to the counter and accepts coin, trade, or a favor—especially fish or fresh rope. A carved merfolk figurehead above the door tilts its head toward approaching storms.
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