Iron & Ember Armory

Est. 2025 Hill Dwarf Artificer

Iron & Ember Armory

The bell above the door rings with a short, metallic chime. The shop smells of hot iron and pine oil. Brom gives a free resharpen with any weapon purchase but w...

BR

Shopkeeper

Brom Ironhand, a Hill Dwarf Artificer (Lvl 8)

Keeper's Species

Hill Dwarf

6 Weapons6 Armor6 Misc2 PotionsEst. 13.6k gp

Shop Inventory

(20)
Weapons6

A well-balanced steel blade favored by knights and mercenaries.

A sturdy longbow made from yew and sinew, strung and ready.

Range 150/600

A massive two-handed blade for warriors who trade speed for raw power.

High damage, heavy property

A sharp dagger, balanced for throwing or close-quarters fighting.

A finely enchanted longsword that hums with faint energy, improving accuracy and damage.

Atk Grants +1 to attack and damage rolls.

A longsword forged at Iron & Ember and tempered with dragon-charcoal; it glows faintly at the edge.

Atk Once per short rest, the wielder can deal an extra fire damage on a hit.
Armor6

A round shield reinforced with iron bands.

AC +2

Studded leather armor, supple and reinforced with small metal studs.

AC +12

Mail made of interlocking rings; reliable protection for frontline fighters.

AC +16

Finely forged full plate, the pinnacle of mundane personal protection.

AC +18

Chain mail inlaid with adamantine filaments that stop devastating critical strikes.

AC +16

A reinforced shield with a faintly glowing rim that slightly improves its protective properties.

AC +3Counts as a +1 shield (stacking subject to DM rulings).
Miscellaneous6

A fletched bundle of 20 arrows, ready for the field.

A dark, durable cloak trimmed in silver thread that wards the wearer from harm.

AC +1Wearer gains +1 to AC and +1 to saving throws while attuned.

Soft leather boots with hidden charms that muffle footsteps.

Wearer's steps make no sound; advantage on Dexterity (Stealth) checks relying on moving silently.

A simple ring carved from polished silver that seems to warm in the hand.

AC +1While wearing, grants +1 to AC and +1 to saving throws.

A kit of small tools used by armorers to patch and maintain plate, mail, and weapons.

A small oiled stone used to sharpen weapons; complimentary sharpening with any weapon purchase.

Potions2

A small glass vial filled with a sparkling red liquid. A staple of any adventurer's pack.

Heal 7 HP

A stronger healing draught kept behind the counter for emergencies.

Heal 14 HP
BR

Brom Ironhand

Hill DwarfArtificerLvl 8

Shop Atmosphere

The bell above the door rings with a short, metallic chime. The shop smells of hot iron and pine oil. Brom gives a free resharpen with any weapon purchase but will demand a story or a favor in return if a customer asks for a discount. He refuses to sell certain enchanted items to known slavers or orcs and keeps a ledger of 'problem customers' next to the anvil.
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