Halvar's Sundries & Provisions (Cross Guard)

Est. 2025 Human Artificer

Halvar's Sundries & Provisions (Cross Guard)

Tomas hums a crooked tune while counting coins and polishes any metal item within reach. He keeps a pet sparrow (named Ledger) that perches on the counter and c...

TO

Shopkeeper

Tomas Halvar, a Human Artificer (Lvl 4)

Keeper's Species

Human

12 Misc3 Misc1 Misc3 Weapons2 Armor2 Potions1 Misc1 Misc1 MiscEst. 2.5k gp

Shop Inventory

(26)
Miscellaneous12

Sturdy leather pack with straps and several pockets; good for adventuring loads.

Woolen bedroll; keeps out chill for a good night's rest.

Treated hide waterskin; holds ~4 pints.

Common hemp rope, serviceable for climbing, tying and hauling.

Lightweight and strong; favored for delicate work and stealth climbing.

Simple wooden torches; burn bright for about an hour each.

A brass spyglass. Allows viewing distant objects as if much closer.

A hand-drawn map of Cross Guard showing major streets, gates, and notable buildings.

A reinforced wooden box banded with iron and fitted with a basic tumbler lock.

A loud horn used to raise alarms or call watchmen.

Audible for long distances; useful for alarms.

Simple chalk for markings or trap indicators.

A simple sewing kit for repairs to clothing and light leather.

Miscellaneous3

Charcloth, flint and steel in a small wooden box; good for lighting fires.

Bandages, salves and splints — ten uses. Stabilizes the dying and can restore small wounds.

Stabilize a creature without a Wisdom (Medicine) check; various basic treatments.

Set of picks, files and manipulators for locks and traps.

Miscellaneous1

Dried meat, hard biscuits and a pinch of salt; simple but filling.

Weapons3

Light, reliable bow favored by scouts and rangers.

Well-balanced blade for slashing and thrusting.

Small battle axe, useful in hand-to-hand or thrown.

Armor2

Leather reinforced with metal studs; light and commonly used by rogues.

Wooden shield with iron rim; provides extra protection when wielded.

Potions2

A common healing potion: restores a small amount of health when consumed.

Heal 7 HPRestores hit points when drunk.

A sturdier healing potion for heavier wounds.

Heal 14 HPRestores hit points when drunk.
Miscellaneous1

A single-use scroll holding a 1st-level Cure Wounds spell.

Cure Wounds (1st level) — read and expend to cast spell once.
Miscellaneous1

A well-crafted +1 longsword. Tomas keeps this behind glass—rare find for a general store.

Atk +1 to attack and damage rolls with this weapon.
Miscellaneous1

A small wax candle that emits steady light without visible flame for hours.

Produces light equivalent to a torch for about 8 hours; resists wind.
TO

Tomas Halvar

HumanArtificerLvl 4

Shop Atmosphere

Tomas hums a crooked tune while counting coins and polishes any metal item within reach. He keeps a pet sparrow (named Ledger) that perches on the counter and chips whenever a coin changes hands. He barters cheerfully: a good adventure tale or a rare trinket will often get you a small discount. Tomas keeps his magic goods in a locked glass case and will ask about the buyer's intent before selling them. He tacks small printed 'Cross Guard Tips' to receipts — little survival notes for newcomers, and he always offers a cup of spiced cider to weary travelers.
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