Coppershelf General Goods

Est. 2025 Halfling Commoner

Coppershelf General Goods

Owner labels goods with colorful chalk drawings and keeps a little bell that rings when a customer is lying. The shop smells faintly of cinnamon and coal; on cl...

BE

Shopkeeper

Berrin Tallowfoot, a Halfling Commoner (Lvl 2)

Keeper's Species

Halfling

17 Misc1 Potions2 Weapons2 ArmorEst. 175 gp

Shop Inventory

(22)
Miscellaneous17

A sturdy 50-foot coil of hempen rope. Useful for climbing, tying, and improvising traps or harnesses.

Simple wooden torch. Cheap light source for a short time.

Small kit containing flint, tinder, and sulfur for starting fires.

A leather waterskin for carrying drinking water.

Dried rations (jerky, hardtack, dried fruit) suitable for one day of travel.

A plain bedroll; an adventuring staple for a night's rest outdoors.

A leather backpack capable of holding the typical adventurer's gear.

A pouch of bandages, salves, and splints for stabilizing and patching up wounds.

A lockpick set and small tools used for opening locks and disabling mechanical traps.

Proficiency with thieves' tools grants bonus to lockpicking and trap disarming checks.

A bundle of iron spikes for anchoring tents, rigging, or improvising caltrops.

A basic whetstone to keep blades reasonably sharp in the field.

A hand-drawn map sold by the shop showing local roads, paths, and notable features.

A reinforced 50-foot coil of rope that resists fraying and rotting.

Treated braid resists rot; lasts longer in wet conditions.

A single-use smokeshell for creating a quick screen for escape or misdirection.

When ignited, creates a dense plume of smoke that heavily obscures a 5-foot radius for 1 minute (winds may disperse it).

A flask of spark oil that lights easily and burns cleanly for campfires or lanterns.

A compact magical lantern whose emberstone burns without oil and warms like a hearth.

Common magical item. Emits bright light in a 20-foot radius and dim light for an additional 20 feet for up to 8 hours when activated; requires no fuel.

Salted Trail Rations: a higher-quality pack of travel food that resists spoilage.

More durable than normal rations; better for long travel but not magical.
Potions1

A small vial of reddish liquid that mends flesh when drunk.

Heal 7 HPMagical consumable; drinking takes an action.
Weapons2

A short, easily concealed blade favored by travelers and rogues.

A short, balanced blade useful in close combat and for light fighters.

Armor2

A simple leather cuirass offering protection without overly restricting movement.

AC +11

A round shield suited to protect a single arm, useful for front-line defense.

AC +2
BE

Berrin Tallowfoot

HalflingCommonerLvl 2

Shop Atmosphere

Owner labels goods with colorful chalk drawings and keeps a little bell that rings when a customer is lying. The shop smells faintly of cinnamon and coal; on clear afternoons the owner feeds crumbs to the shop sparrow that insists on nesting in the rafters.
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