Voss's Arcana & Oddments

Est. 2025 Half-elf Wizard

Voss's Arcana & Oddments

The bell at the door tinkles three times in different pitches; Mirella answers customers by quietly humming a long-lost lullaby. Voss's shelves are organized by...

MI

Shopkeeper

Mirella Voss, a Half-elf Wizard (Lvl 5)

Keeper's Species

Half-elf

2 Potions11 Misc1 ArmorEst. 448 gp

Shop Inventory

(14)
Potions2

A small glass vial of rosy liquid. Drinking it restores hit points.

Heal 7 HPRestores HP on use (average 7). Consumable.

A sticky, amber cordial. Grants a climb speed equal to your walking speed and advantage on Strength (Athletics) checks to climb for 1 hour.

Grants climb speed and advantage on climbing checks for 1 hour. Consumable.
Miscellaneous11

A single-use scroll keyed to the prestidigitation cantrip. Fragile parchment, shimmering ink.

Single use: cast prestidigitation from the scroll. If attempted by one who can't cast the spell, DM may call for an Arcana check (suggested ) to use.

A one-use scroll that unleashes Magic Missile (as a 1st-level casting: three darts, each).

Single use; if a character who can't cast the spell tries to use it, the DM may require an Arcana check (suggested ).

A well-balanced length of yew tipped with a copper bead. Casts prestidigitation with expendable charges.

3 charges. Expend 1 charge to cast prestidigitation. Regains charges at dawn. If all charges are expended, the wand becomes a mundane stick until recharged.

A palm-sized crystal orb set in a brass ring. Functions as a wizard's arcane focus.

Functions as an arcane focus for spellcasting; no intrinsic spell bonus.

A stitched leather pouch containing common components (charcoal, bits of string, bat guano substitute, etc.).

Holds most nonconsumable components a spellcaster needs; ideal for adventuring.

A clay-stoppered vial of volatile, sticky substance. Useful as an improvised incendiary.

Thrown (range 20/60). On hit, deals fire immediately and at the start of target's next turn. Clothing and flammable objects can catch.

Chunks of luminous chalk that draw glowing lines for up to 1 hour.

Markings glow like torchlight for 1 hour; useful for traps, signals, or temporary runes.

A leather tube lined with wax and a faint rune. Protects up to 5 scrolls from water and wear.

Provides advantage on checks to save scrolls from environmental damage (fire, water exposure).

A well-bound leather spellbook containing ruled pages and an index—ready for spells to be scribed.

None inherently; perfect for wizards beginning to record spells.

A feather quill and a vial of dense black ink used for scribing scrolls and notes.

Ink is permanent on parchment; faintly resists water damage once fully dry.

A small, well-cleaned rabbit's foot on a string. Mostly superstition, but popular with travelers.

No guaranteed mechanical benefit; some owners offer the bearer a small comfort bonus—DM may grant advantage on one mundane luck-based check per day at their discretion.
Armor1

A stylish cloak that billows dramatically on command. Primarily cosmetic.

Once per short rest, the wearer can cause the cloak to billow theatrically for up to 1 minute. No mechanical combat benefit (cosmetic).
MI

Mirella Voss

Half-elfWizardLvl 5

Shop Atmosphere

The bell at the door tinkles three times in different pitches; Mirella answers customers by quietly humming a long-lost lullaby. Voss's shelves are organized by color rather than category—red bottles on the left, blue glass in the center, scrolls in a brass rack—so it looks cluttered to newcomers but Mirella knows where everything is. A single, floating ember hangs near the ceiling and brightens whenever someone bargains in earnest. Mirella tends to barter with stories: tell her an interesting rumor or a short trinket (worth 5 gp or less) and she might knock 5–10 gp off a mundane item's price or throw in a small bonus (a single charge in a wand or a protective lining for a scroll) at her discretion.
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