Thatch & Thimble General Emporium
Est. 2025 • Human Ranger
Thatch & Thimble General Emporium
Mira runs the shop with the efficiency of a scout and the eye of an ex-adventurer. She catalogs incoming goods in a leather ledger and will often barter if you ...
Shopkeeper
Mira Thatch, a Human Ranger (Lvl 10)
Keeper's Species
Human
Shop Inventory
(19)Well-made leather pack with extra buckles and a padded compartment for fragile goods.
Ropes, pitons, harness bits and chalk—veteran-tested and reliable.
Neutralizes common poisons for a short time when administered within a minute of exposure.
A common glass flask of lamp oil—useful for lanterns, fires, or improvised traps.
Sturdy iron hook and windlass reel with 50 feet of treated rope.
A carefully scribed scroll containing the Lesser Restoration spell; useful for curing disease or conditions.
A brass hooded lantern with a fresh wick and enough oil for 6 hours of light.
Salted, preserved foods, compact and transportable—keeps one person fed for 7 days.
A pouch containing sticky residues that explode outward on impact, attempting to entangle a target.
A noisy, inked map compiled by Mira from personal scouting—shows common trade routes, a few hidden paths, and known danger zones.
A compact brass spyglass with limited magnification—handy for scouting from a safe distance.
A volatile flask that bursts into flame on impact. Dangerous but effective.
A small vial of red liquid. Heals HP when consumed.
A stronger red vial. Restores HP.
A fine dagger with its edge and tip inlaid with silver—useful against creatures harmed by silver.
A well-balanced spear with a carefully sharpened head; trusted by hunters and militia.
A balanced longsword etched with faint leaf-motifs. A +1 weapon favored by seasoned warriors.
A deep-green cloak trimmed with simple silver embroidery. Grants bonus to AC and saving throws while worn.
Soft-soled boots that muffle the wearer's steps and improve stealth.
Mira Thatch
Shop Atmosphere
“Mira runs the shop with the efficiency of a scout and the eye of an ex-adventurer. She catalogs incoming goods in a leather ledger and will often barter if you can offer exotic trinkets, hard-to-find herbs, or information about nearby ruins. She keeps a locked chest in the back with higher-tier items and may offer them to trusted customers or for particularly good coin. Mira hums an old hunting tune while she works and offers free tea to anyone who asks—refuses to sell cursed items knowingly and will pass along rumors (some true, some exaggerated) if you linger for tea.”
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