Tarant - Geoffrey's Gears & Gadgetry / Anna's Herbals
Est. 2025 • Human Artificer / Herbalist
Tarant - Geoffrey's Gears & Gadgetry / Anna's Herbals
A pet clockwork raven named 'Crispin' perches on the counter, occasionally delivering small items. The shop always smells of oiled brass and crushed mint. Geoff...
Shopkeeper
Geoffrey & Anna, a Human Artificer / Herbalist (Lvl 6)
Keeper's Species
Human
Shop Inventory
(20)A clear glass vial filled with a ruby-red liquid. The standard restorative most adventurers carry.
A stout vial containing a deeper, golden-red liquid. Heals substantially more than the common potion.
A layered bottle whose contents shimmer like rock strata. Favored by climbers and spelunkers.
A small tin of thick green salve scented of lavender and mint. Anna insists it's a blend of imported arcanum basil and local moss.
A small, corked vial of a bitter, greenish liquid. Anna recommends these for snake-country.
A sticky, oily fluid in a sealed glass flask. Shatters on impact and ignites when exposed to air.
A leather roll with labeled pockets of dried roots, glass vials, and grinding tools. Anna's specialty.
Leather pouch with bandages, salves, splints. Standard healer's kit used by field medics.
A slim leather roll of specialized picks and mirrors. Geoffrey keeps a master set behind the counter.
A deceptively plain-looking sack whose mouth is embroidered with tiny gear motifs. Popular with merchants and explorers.
A fragile glass vial with a bubbling green liquid. Useful for breaking down locks or harming metal armor.
Geoffrey's trademark brass-handled toolset. Necessary for repairing or constructing small clockwork devices.
A sealed clay pellet that explodes into a choking, herbal smoke when crushed. Anna makes them for festival crowd control and escapes.
Tied bundles of chamomile, basil, arcanum moss and several labeled pouches of powdered roots. Anna always offers a sniff test.
A starter kit for apprentice herbalists: basic reagents, jars and a pamphlet of Anna's notes.
A compact repair kit Geoffrey sells to traveling tinkerers and artificers.
A neat brass-and-ivory syringe with a tiny winding key. A favorite among scouts who dislike sticky potions.
A bulky wrist-mounted launcher of polished brass and clockwork gears. It whirs and clicks when cocked.
A palm-sized crystalline cylinder humming faintly with contained energy. Sold with a leather holster.
A compact, spring-driven contraption that folds and fires a weighted net. Heavy brass casing and a leather strap.
Geoffrey & Anna
Shop Atmosphere
“A pet clockwork raven named 'Crispin' perches on the counter, occasionally delivering small items. The shop always smells of oiled brass and crushed mint. Geoffrey insists on stamping a tiny gear emblem on every sale; Anna will trade a small herbal sample for gossip or rare seeds. They give a 'traveler's discount' to groups that provide a new recipe or tech schematic.”
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