The Earth and Elixir Farmstead

Est. 2025 Halfling Druid (herbalist)

The Earth and Elixir Farmstead

Mara greets every customer with a handful of fresh herbs and a smile. She talks to the plants while she works and will barter a free poultice for a story about ...

MA

Shopkeeper

Mara Underbough, a Halfling Druid (herbalist) (Lvl 3)

Keeper's Species

Halfling

1 Potions10 Misc1 MiscEst. 193 gp

Shop Inventory

(12)
Potions1

A clear vial with a rosy glow. Heals wounds when imbibed (standard D&D potion of healing).

Heal 7 HPRestores hit points when consumed.
Miscellaneous10

A bitter, tart liquid in a small flask. Grants resistance against poisons for a short time.

Gives advantage on saving throws against poison for 1 hour (or neutralizes poison effects per DM adjudication).

Pouches, mortar & pestle, salve jars and identification guides used to harvest and prepare medicinal herbs.

Required to craft antitoxins and most herbal remedies (proficiency allows use).

A cloth-wrapped paste of crushed root and salve. Applied to wounds to staunch bleeding and ease pain.

Heal 4 HPHeals hit points when applied (non-magical).

A tied bunch containing mint, thyme, sage, and chamomile—useful for cooking and simple remedies.

Several dried roots used as poultice bases or as components in herbal recipes.

Thick, golden honey from the farm's bees. Used in syrups, salves, and to sweeten potions.

Common ingredient in many of Mara's remedies; counts as a GP-value commodity for crafting.

A blend of moonflower, valerian, and chamomile. Brewed before bed it soothes insomnia and quiets anxious minds.

Non-magical. Drinking before sleep promotes a deep rest; the first hour of rest counts as especially restful at DM discretion (roleplay benefit).

A thick salve used to clean wounds and prevent infection.

Reduces chance of infection after injury in long-term campaigns (narrative/DM use).

Strips of cloth and gauze kept in an oilcloth wrap—basic first-aid supplies.

Used to stabilize unconscious creatures and as a component when crafting poultices.

A small bag with seeds for culinary and medicinal plants: garlic, calendula, yarrow, and onion.

Plants can be cultivated by PCs; good for roleplay and long-term resource gathering.
Miscellaneous1

A small wooden token carved with a sprig of oak, wrapped in green thread. A faint warmth when held.

Common magic item (farmhouse charm). Once per day it grants +1 to one Nature or Survival check when dealing with plants, animals, or weather-related tasks.
MA

Mara Underbough

HalflingDruid (herbalist)Lvl 3

Shop Atmosphere

Mara greets every customer with a handful of fresh herbs and a smile. She talks to the plants while she works and will barter a free poultice for a story about where the buyer traveled from. The shop smells of wet earth, beeswax, and baking—on fair days a piglet lazes beneath the counter and farm cats patrol the rafters.
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