Seraphine's Luminous Curios
Est. 2025 • Half-elf Wizard (Divination)
Seraphine's Luminous Curios
Seraphine insists customers remove gloves before handling items and offers tea with every purchase. She catalogues purchases in a leather ledger that 'occasiona...
Shopkeeper
Seraphine Quill, a Half-elf Wizard (Divination) (Lvl 7)
Keeper's Species
Half-elf
Shop Inventory
(17)A warm red potion in a stopper-sealed vial. Heals minor wounds when drunk.
A brighter ruby potion that knits broken flesh quicker than normal remedies.
A parchment inscribed with a simple healing prayer. Single-use.
A shimmering scroll that, when unfurled, bends light to hide and distort the caster.
A smooth pearl on a silver chain. Useful for recovering spent magical energy.
A thick scroll with a scorch-marked edge. When read aloud, it releases a sphere of roaring flame.
Soft, fingerless gloves that grant an uncanny knack for nimble fingers.
Small clay sphere that, when broken, produces a dense cloud of harmless but obscuring smoke for 1 minute.
A smooth onyx amulet banded with silver runes. Protects the wearer from magical scrying.
A seemingly ordinary sack with far greater interior space. A classic treasure-seeker's tool.
A set for scribes and casters: self-cleaning quill and a small vial of ever-inking black.
A heavy parchment sealed with wax. Creates a protective, invisible dome for safe rest.
A brass lantern that emits a steady, warm light which can be tuned to reveal magical auras.
A palm-sized crystal set into a brass frame. When placed, it records up to 1 hour of visual memory.
A polished ivory wand with silver runes. Fires reliable magic missiles until its charges run dry.
A midnight-blue cloak that seems to absorb stray spells and misfortune.
Leather bracers etched with feather motifs that steady an archer's hand.
Seraphine Quill
Shop Atmosphere
“Seraphine insists customers remove gloves before handling items and offers tea with every purchase. She catalogues purchases in a leather ledger that 'occasionally whispers' reminders; she sometimes refuses to sell items that might upset the balance of a local mystical ward (she'll give a cryptic reason rather than a direct refusal). At dusk the shop glows faintly and the shop cat, a spectral-eyed tom called 'Glyph', will nap on purchased items until the buyer leaves.”
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