Voss's Vault of Velvet Ash

Est. 2025 Pit Fiend-borne Cambion Warlock (Fiend patron, infernal pact)

Voss's Vault of Velvet Ash

Sazriel Voss will not sell to anyone who refuses the 'welcome ash'—a ritual where he sprinkles a pinch of powdered brimstone onto the buyer's palm and whispers ...

SA

Shopkeeper

Sazriel Voss, a Pit Fiend-borne Cambion Warlock (Fiend patron, infernal pact) (Lvl 14)

Keeper's Species

Pit Fiend-borne Cambion

1 Misc1 Misc1 Armor1 Misc1 Potions1 Misc2 Misc1 Misc1 Misc1 Misc1 Misc1 Misc1 Misc1 Misc1 MiscEst. 271.8k gp

Shop Inventory

(16)
Miscellaneous1

A blackened ebony wand with veins of molten copper. Warm to the touch and emits a faint smell of brimstone.

Atk Contains 7 charges. Spend 1 charge to cast Produce Flame (cantrip-level). Spend 2 charges to cast Scorching Ray. Spend 3 charges to cast Fireball (save ). Regains charges daily at dusk in infernal light. If expended to 0 charges, roll a d20: on a 1 the wand explodes dealing fire to wielder and becomes a slagged useless stick.
Miscellaneous1

A small ledger bound in leather that seems to breathe. Pens and ink feel drawn to it.

Once per day, allows the user to bind a contract (magical signature). The contract creates a pact similar to the spell Bestow Curse or Geas (GM adjudication), lasting up to 30 days. The ledger knows simple truths about anyone who signs it and whispers them.
Armor1

A supple chain shirt hammered from dark iron that never fully tarnishes. Heat lines run along links.

AC +13While attuned, grants resistance to fire damage. Once per long rest, as a reaction, the wearer can wrap in a cloak of embers granting +2 AC against a single attack and dealing fire to the attacker.
Miscellaneous1

Arrows tipped with glasslike brimstone. They hiss faintly when loosed.

On a hit, target must succeed on a Dexterity save or suffer ongoing fire damage at the start of their turn for 1 round (stacking not allowed).
Potions1

A vial of glowing red liquid flecked with ash. Tastes like smoked sugar.

When consumed, grants advantage on Intimidation and saves against being frightened for 1 hour and deals fire to melee attackers for 10 minutes (reaction, once per attacker).
Miscellaneous1

A thin ring of blackened gold with a single red mote that pulses like a heartbeat.

Once per short rest, you can cast Hellish Rebuke at 2nd level as a reaction. Grants +1 to saving throws against being frightened while worn.
Miscellaneous2

A scrap of parchment that rearranges itself to show nearby hellish locales and safe passages for the next 24 hours.

Provides advantage on Survival checks to navigate Dis for 24 hours and reveals three hidden shortcuts or hazards in the immediate region.

A prepared, volatile tattoo pattern that can be inscribed by a skilled infernal tattooist.

When applied and activated, grants the bearer advantage on one saving throw per long rest and allows them to reroll a failed Charisma (Intimidation) check once per day.
Miscellaneous1

A long cloak woven from shadow-silk; its collar appears to move like a serpent's tongue.

AC +1While wearing the cloak, you gain +1 to AC (in addition to normal), advantage on Deception checks, and once per day you can cast Suggestion (save ).
Miscellaneous1

A small lantern whose flame is grey and gives off no warmth. Shadows cling to it.

Emits a 30-foot radius of dim gloomy light and 60 feet of magical darkness beyond (creatures in the darkness are lightly obscured). Can be extinguished and re-ignited at will.
Miscellaneous1

A quill that signs names for you—literally. It dips itself and writes in a neat, earnest hand.

When used to sign agreements, the quill enforces the terms in a minor way: clauses such as deadlines or small boons are magically compelled for 7 days. Cannot bind wills or souls without consent.
Miscellaneous1

A tin of warm, ash-scented salve. When applied, the skin shimmers like hot metal.

Heal 4 HPHeals 4 HP when applied (action). For 1 hour after application, the recipient gains resistance to cold and vulnerability to cold sources is removed; also deals fire to attackers on a successful melee hit (once per attacker).
Miscellaneous1

A jagged contraption of black glass, gears that grind without moving, and a heartstone cracked down the middle. Its label reads in cramped infernal: 'Promised to deliver sovereignty. (Needs calibration.)'

In theory, once repaired and properly attuned, it grants the wielder the ability to cast Dominate Monster 1/day and summon a bound pitch-devil as a loyal servant. In its current state it is unstable: whenever an attempt is made to attune it, roll a d20 — on a 1–10 nothing happens other than a maddening whisper; on 11–15 it inflicts psychic damage and causes short-term madness; on 16–20 it emits a pulse that opens a 10-foot-radius portal of smoke (counts as a Minor Conjuration mishap — GM decides creatures summoned, often minor vrocks or imps).
Miscellaneous1

Small stubby candles that burn with a cold orange light. Soot-free.

Light source. If burned in a circle, can hold simple ward for 1 hour (minor deterrent to lesser imps).
Miscellaneous1

A sleeveless leather vest with ember-threading; warms the wearer and seems to soften footsteps.

AC +1Grants advantage on Stealth checks in urban or furnace-like environments and allows the wearer to leave no footprints in ash for 8 hours.
Miscellaneous1

A scroll sealed with wax and a tiny iron shard. The ink smells faintly of sulfur.

A homebrew 3rd-level spell equivalent to Fireball but deals fire only and causes creatures on a failed save to take ongoing fire (1 round). Usable by spellcasters who can read it; single use.
SA

Sazriel Voss

Pit Fiend-borne CambionWarlock (Fiend patron, infernal pact)Lvl 14

Shop Atmosphere

Sazriel Voss will not sell to anyone who refuses the 'welcome ash'—a ritual where he sprinkles a pinch of powdered brimstone onto the buyer's palm and whispers a benign, binding phrase. He constantly catalogs transactions in a ledger that occasionally argues back. The shop smells of smoked honey and iron; infernal brass instruments play low, mournful notes at unpredictable intervals. Haggling is expected and sometimes takes the form of trade in secrets rather than coin. Goods sometimes come with tiny printed clauses in Infernal that enact trivial oaths when accepted—Sazriel delights in pointing them out after the sale.
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