The Anvil at Greyport Docks

Est. 2025 Human Fighter (artificer-adjacent, former militia smith)

The Anvil at Greyport Docks

The shopkeeper talks to a small iron bell shaped like a sparrow and insists it remembers every customer. He polishes a particular dent in the shop's main bell o...

MA

Shopkeeper

Marta Vey, a Human Fighter (artificer-adjacent, former militia smith) (Lvl 4)

Keeper's Species

Human

4 Weapons4 Armor1 Potions6 MiscEst. 525 gp

Shop Inventory

(15)
Weapons4

A dependable longsword forged from tempered iron. Balanced, sharp, and easy to maintain.

A short, well-honed blade with a comfortable grip for both stabbing and slashing.

A small blade kept sharp for everyday tasks and last-ditch defense.

A traveler-grade shortsword tempered for balance and durability. Slightly lighter and keener than standard blades.

Atk
Armor4

Stout wooden core bound in iron. Provides reliable protection in melee.

AC +2

Leather lined with small iron studs for added protection without sacrificing mobility.

AC +12

A flexible shirt of interlinked rings set into leather panels. Good protection for adventurers who still want mobility.

AC +13

Overlapping metal scales riveted to a leather backing. Heavy for its protection, often used by city militia.

AC +14
Potions1

A small vial of ruby liquid that mends flesh and bone. Common and sought after by low-level parties.

Miscellaneous6

The smith's kit: everything needed to forge and repair metal gear and weapons.

A whetstone in a leather pouch; useful for maintaining edge and preventing weapon malfunctions.

A basic horseshoe set for travel and trade horses, nailed and finished for road travel.

A small bundle of spare arrowheads for hunters and militia. Useful for quick repairs.

A pair of tongs forged and sealed with a thin ribbon of cooled embers. Keeps the hands safe and offers better purchase on glowing metal.

When used while crafting metal items, treat checks as having a +2 circumstance bonus for handling and shaping.

A stitched pouch with three dark, warm slingstones quenched in oil and salt. Useful in a pinch to add heat to a hit.

Nonmagical but treated as a specialty consumable created by the smith. Improvised ammunition rules apply.
MA

Marta Vey

HumanFighter (artificer-adjacent, former militia smith)Lvl 4

Shop Atmosphere

The shopkeeper talks to a small iron bell shaped like a sparrow and insists it remembers every customer. He polishes a particular dent in the shop's main bell obsessively while humming an old city dirge.
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