Quillbough's Fletch & Flight

Est. 2025 Human Ranger (ret.)

Quillbough's Fletch & Flight

Harrin hums old hunting tunes while he works and keeps a small cuckoo made from spare fletching in the corner that chirps on the hour. He will tighten or trim a...

HA

Shopkeeper

Harrin Quillbough, a Human Ranger (ret.) (Lvl 6)

Keeper's Species

Human

2 Weapons5 Misc2 Misc1 Misc1 Misc1 Misc1 MiscEst. 2.5k gp

Shop Inventory

(13)
Weapons2

A well-made longbow crafted from seasoned yew. Balanced for accuracy and range; typical for hunting and field use.

Standard longbow rules (two-handed, ammunition, heavy, range 150/600)

A compact shortbow, easy to carry and quick to ready — popular with scouts and light cavalry.

Standard shortbow rules (two-handed, ammunition, range 80/320)
Miscellaneous5

Twenty standard arrows with iron heads and feather fletching. Reliable and inexpensive.

Twenty standard crossbow bolts. Short and heavy, suitable for light and hand crossbows.

Arrows with narrow, armor-piercing heads meant to find gaps in mail and thinner armors.

Designed to pierce medium armor more effectively — may be role-played as granting advantage vs. lightly-armored foes at DM discretion.

Arrows with rounded, blunt tips for training and non-lethal practice. Heavier fletching stabilizes flight.

Intended for nonlethal hits (roleplaying); do not bypass armor.

Arrows soaked in a slow-burning pitch and wrapped so they ignite on impact. Good for lighting fires or setting flammable materials alight.

On a hit, arrow can set flammable material on fire (3 gp worth of chance; DM adjudicates). Not magical; can be doused.
Miscellaneous2

Simple leather quiver that holds roughly 20–30 arrows. Has an inner strap to keep arrows from rattling.

High-quality silk-core bowstring, waxed for weather resistance and reduced snap chance. Fits most longbows and shortbows with minor adjustment.

Reduces chance of string break in wet conditions (flavor; DM adjudicates)
Miscellaneous1

Harrin will re-fletch a single arrow with fresh feathers and glue. Balance and flight improved.

Improves accuracy at DM's discretion (roleplay/advantage scenarios)
Miscellaneous1

A finely crafted shortbow made from yew with subtle carved runes along the stave. Adds a slight supernatural steadiness to shots.

Atk +1 to attack and damage rolls made with this weapon. Slight hum when drawn; only works for wielders attuned (1 slot).
Miscellaneous1

A single arrow whose head is etched with faint glyphs. On a hit it leeches a touch of vigor from the target.

On successful hit, target takes no extra damage but the shooter regains hit points. Single-use; nonstacking.
Miscellaneous1

A small kit of lenses, thread, and fine sandpaper to improve a bow's sights and the user's aim. Useful for long-range calibrations.

Grants advantage on a single long-range shot after 10 minutes of tinkering (DM discretion).
HA

Harrin Quillbough

HumanRanger (ret.)Lvl 6

Shop Atmosphere

Harrin hums old hunting tunes while he works and keeps a small cuckoo made from spare fletching in the corner that chirps on the hour. He will tighten or trim any customer's arrows for free, but strongly dislikes customers who refuse to inspect their bowstrings. He peppers conversation with stories of the marsh-pheasant and insists on giving new customers a single free practice arrow.
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