The Iron Quill Arcana

Est. 2026 Human Wizard

The Iron Quill Arcana

The shopkeeper hums old war songs whenever a weapon is purchased and insists on wrapping swords in linen dipped in rosemary. He refuses to sell battle magic to ...

ME

Shopkeeper

Merrin Ashbrow, a Human Wizard (Lvl 6)

Keeper's Species

Human

2 Potions8 Misc1 Weapons2 ArmorEst. 901 gp

Shop Inventory

(13)
Potions2

A small glass vial filled with a rosy liquid. A staple for low-level adventurers to mend wounds between fights.

Heal 7 HPHeals hit points when consumed (common). Instant single use.

A sticky, earthy-tasting potion. Useful for scaling walls or reaching a high ledge during an expedition.

Grants climbing speed equal to walking speed and advantage on Strength (Athletics) checks to climb for 1 hour. Single use.
Miscellaneous8

A length of parchment crackling with protective magic. Perfect to keep in a breastplate or saddle pouch.

Contains the Shield spell (1st level). Reading the scroll casts the spell once.

A neat scroll bound with silver thread used to peer into the nature of magical items.

Contains the Identify spell. Reveals magical properties and how to use a magic item.

A roll of bandages, salves, and clean water kept in a leather satchel. A basic but invaluable tool for front-line fighters.

Common healer's kit used to tend wounds and stop bleeding.

A coil of strong hemp rope. Good for climbing, binding, and setting traps.

Simple tallow torches bound together. Essential for dungeon delving and night patrols.

Each torch burns for about 1 hour.

Tough leather bracers inlaid with a single iron rune. Favored by squire-level fighters who want a small consistent boost in combat.

Atk Once per short rest, when you make a weapon attack you may add a bonus to the attack roll. Lasts for a single attack.

A thin, practical training manual focused on blade technique and stance work. It is aimed at fighters wishing to sharpen their skill quickly.

Teaches refined stances and footwork. Nonmagical manual bound with leather.

A small vial of oily rune-sheen. Smearing a thin layer across a blade excites the runes and sharpens a strike for a short time.

Temporarily grants +1 to attack and damage for one wielder for the duration.
Weapons1

A well-balanced longsword with a faint blue sheen. Especially sought after by novice fighters who want a reliable edge.

Atk +1 to attack and damage rolls made with this weapon.
Armor2

A fitted shirt of interlocking rings designed to move with the wearer. Good protection without excessive bulk.

AC +13

A sturdy wooden shield reinforced with iron. Standard issue for town guards and traveling sellswords.

AC +2
ME

Merrin Ashbrow

HumanWizardLvl 6

Shop Atmosphere

The shopkeeper hums old war songs whenever a weapon is purchased and insists on wrapping swords in linen dipped in rosemary. He refuses to sell battle magic to anyone who cannot name a proper armor maintenance routine.
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