Tansy's Trinkets & Sundries
Est. 2025 • Halfling Commoner
Tansy's Trinkets & Sundries
Mirella is impossibly cheerful and keeps a jar of buttons at the counter—trade a curious or broken button and she'll haggle a little more. She stamps receipts w...
Shopkeeper
Mirella Tansy, a Halfling Commoner (Lvl 3)
Keeper's Species
Halfling
Shop Inventory
(29)Sturdy canvas-and-leather pack with straps and several pouches; ideal for carrying adventuring gear.
A rolled canvas bed that keeps you off damp ground; common in traveler packs.
A leather skin sealed to hold water or other liquids for travel.
Simple wooden torch; burns for around an hour and gives bright light in a small area.
A bundled purchase of torches at a small discount for the practical traveler.
Lamp oil. Useful for lanterns, slipping through cracks, or improvised fires.
Plaited hemp rope, serviceable for climbing, binding, and hauling.
Smooth, strong silk rope favored by scouts and burglars for its lightness and ease of knotwork.
A metal-framed lantern with a hood to control its light; used with oil flasks.
A small cloth pouch of lead bullets sized for use with a sling.
Plain garments suitable for townsfolk and travelers—serviceable and unremarkable.
Basic black ink and a feather quill for writing letters, maps, or signing documents.
Good-quality paper sheets useful for maps, letters, or copying notes.
Hooks, line, sinkers, and a few lures kept together for catching fish on the road.
Needles, thread, and small scissors for repairing clothing or simple gear.
A small grinding stone for keeping blades sharp—cheap and indispensable.
A small bar of soap; keeps grime and disease at bay when water is available.
Dried meat, hard biscuit, and compacted fruit—calories for a full day on the road.
Contains flint, steel, and tinder for starting fires even in damp conditions.
Small metal spikes for anchoring a rope to rock or timber.
Metal hook with three claws, intended to be used with rope to secure a hold on distant ledges.
Heavy metal bar useful for prying open doors, crates, or jammed mechanisms.
A small, balanced blade useful for self-defense or as a utility tool.
A simple wooden weapon; cheap and serviceable for travelers.
A reliable sidearm favored by scouts and city watch—light and balanced.
A length of cord with a pouch used to hurl bullets; quiet and compact.
Light leather armor favored by scouts and light fighters; allows agility.
A basic round wooden shield reinforced with iron—a common guard for militia.
A common red-tinted potion that mends wounds when drunk.
Mirella Tansy
Shop Atmosphere
“Mirella is impossibly cheerful and keeps a jar of buttons at the counter—trade a curious or broken button and she'll haggle a little more. She stamps receipts with a tiny rabbit symbol and will offer a free cup of nettle tea to anyone who buys rations and a waterskin together. The shop smells faintly of citrus and oil; a small patched map behind the counter shows the local roads where Mirella marks useful shortcuts and taverns with colored pins.”
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