Voss Ironworks and Forge

Est. 2025 Human Fighter (Master Smith)

Voss Ironworks and Forge

The bellows clangs on the hour. Harlan insists customers try the weight of a blade at the rack before buying. He will haggle with veterans and pays special atte...

HA

Shopkeeper

Harlan Voss, a Human Fighter (Master Smith) (Lvl 5)

Keeper's Species

Human

13 Weapons6 Armor7 MiscEst. 2.3k gp

Shop Inventory

(26)
Weapons13

A reliable, well-balanced iron longsword favored by soldiers and mercenaries.

None; blunt damage types and criticals follow standard rules.

A heavy greatsword forged for battlefield use. Demanding to swing but devastating on impact.

None; two-handed, heavy.

Shortsword: quick and reliable for skirmishers and scouts.

Finesse property for Dexterity-based attacks.

Rapier: thin, sharply pointed blade for thrusting attacks.

Good choice for single-enemy precision fighting.

Dagger: small, inexpensive, easy to conceal, and widely carried.

Versatile utility as melee weapon and thrown improvised dagger.

Battleaxe: sturdy, accepts one-handed use or two-handed heavier strikes.

Good for fighters who prefer chopping blows.

Warhammer: reliable and effective against armored opponents.

Classic infantry weapon against armored targets.

Maul: two-handed sledgehammer favored by militia and siege crews.

Designed to crush armor and shields.

Longbow: warbow crafted from yew and elm for range and power.

Requires proficiency to add proficiency bonus to attacks.

Crossbow, heavy: solid and deadly at range, favored by garrison marksmen.

Powerful bolt thrower; slower rate of fire.

Crossbow, hand: compact bolt-thrower for close-range precision.

Useful for skirmishers and hunters needing quick shots.

Voss Field-Forged Longsword: premium nonmagical blade crafted by Harlan Voss.

Counts as a normal longsword for mechanics; favored by officers for reliability.

Harlan's Prize Greatsword: a showpiece greatsword made for display and use in tournaments.

High craftsmanship; mechanically identical to a normal greatsword.
Armor6

Shield: reinforced iron-faced shield that provides reliable protection.

AC +2Nonmagical shield. Does not penalize attack rolls.

Chain mail: interlocking rings riveted and tempered for military use.

AC +16Classic mail armor for front-line fighters.

Chain shirt: flexible scale-linked shirt worn beneath a surcoat.

AC +13Good balance of protection and movement.

Studded leather armor: tacked-on studs harden the hide without restricting movement.

AC +12Favored by scouts and light infantry.

Leather armor: basic protection for rangers, scouts, and civilians.

AC +11Low cost, good for novices and travelers.

Plate armor: full harness of steel plates, the epitome of nonmagical protection.

AC +18Available but extremely expensive and rare outside large cities.
Miscellaneous7

Arrows, 20

Ammunition for bows. Cheaper single arrows available by negotiation.

Crossbow bolts (20)

Ammunition for crossbows.

Quiver

Useable with bows and crossbows.

Healer's kit

Nonmagical healer's kit for stabilizing and basic first aid.

Service: Blade sharpening and basic maintenance

Same-day service for most common blades.

Service: Re-hilt and rebalance (standard weapon)

Medium repair and re-hilting service; custom wood or leather comes at extra cost.

Service: Full re-forge / major repairs

Includes tempering and new tang work; price varies with material if rare metals requested.
HA

Harlan Voss

HumanFighter (Master Smith)Lvl 5

Shop Atmosphere

The bellows clangs on the hour. Harlan insists customers try the weight of a blade at the rack before buying. He will haggle with veterans and pays special attention to military tattoos and scars.
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