Marbin's Mercantile and Sundry
Est. 2026 • Human Artificer
Marbin's Mercantile and Sundry
The proprietor insists on wrapping every purchase in brown paper and looping an extra knot into any rope sold. He keeps a ledger of 'curious trades' in a locked...
Shopkeeper
Marbin Threll, a Human Artificer (Lvl 6)
Keeper's Species
Human
Shop Inventory
(25)A stout length of hempen rope, dependable for climbing, tying and basic rigging.
A wax-tipped stick for illumination and signaling.
Dried, salted and smoked provisions suitable for travel for a single person for one day.
A leather water carrier; essential on long journeys.
Small kit for lighting fires, useful in camp or when stranded.
A metal lantern with a hood and lens; uses oil to burn for hours.
A small glass flask of lamp oil.
A tapered iron spike used by climbers and cavers.
A basic sack for carrying gear.
Small sealed container used to hold liquids and samples.
A stitched kit of bandages and basic medicine; can stabilize a creature and restore 1 HP with a healer's kit action in some games.
Tools used to disable locks and bypass traps.
A single-lens spyglass capable of magnifying distant details.
A curious device of glass and brass. The shopkeeper calls it an everlamp - a popular traveler item.
A concentrated antitoxin used to stave off common venoms.
A handy folding cart prized by traveling merchants and long-term expedition parties.
A red-glass phial of restorative liquid; a staple among adventuring parties.
A stronger red potion favored when wounds are more serious.
A small flask of herbal tonic that sharpens the senses for travel.
A short, sharp blade suitable for skirmishes and stealthy work.
A well-balanced, single-handed sword used by soldiers and travelers.
A powerful composite bow for skilled archers.
A well-made longsword humming faintly with enchantment. Suitable for an experienced adventurer.
Overlapping metal scales attached to leather backing; common medium armor.
A round wooden or metal shield for hand-held defense.
Marbin Threll
Shop Atmosphere
“The proprietor insists on wrapping every purchase in brown paper and looping an extra knot into any rope sold. He keeps a ledger of 'curious trades' in a locked drawer and will trade rare useful services for stories of uncommon dangers.”
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