The Wanderer's Sundries

Est. 2025 Human Ranger

The Wanderer's Sundries

The shopkeeper counts coins aloud in a sing-song. There is a jar of mismatched buttons by the register that Bram claims brings honest trade. He offers a free ri...

BR

Shopkeeper

Bramwell Merrow, a Human Ranger (Lvl 4)

Keeper's Species

Human

16 Misc2 Potions2 Armor2 WeaponsEst. 2.8k gp

Shop Inventory

(22)
Miscellaneous16

A length of sturdy hempen rope, standard adventuring gear.

Simple wooden torch wrapped with cloth; useful for light and as an improvised weapon.

Dried meats, biscuits, and preserved fruits sealed for travel.

A padded roll that keeps a sleeper more comfortable and dry.

Sturdy leather waterskin with a cork stopper.

Small box of flint, steel, and char cloth.

A leather kit filled with bandages, salves, and basic equipment for stabilizing the wounded.

A standard thieves' toolkit for disarming traps and opening locks.

Required to attempt Thieves' Tools checks.

A bitter vial that wards the imbiber against the worst effects of poison.

A brass hooded lantern with glass panels and a leather handle.

A small glass flask of refined oil for lamps and lanterns.

A carefully inked scroll sealed in wax. Useful to remove certain conditions.

Spell Scroll, 2nd-level. Caster must be able to cast the spell or make an ability check to use it.

A faded scroll that releases a warm band of healing when read aloud.

Heal 5 HPSpell Scroll, 1st-level. Consumable.

A tough pack capable of carrying gear for a single traveler.

A carved wooden talisman on a leather thong, warm to the touch and favored by couriers.

Minor wondrous item. Non-attunement. Subtle protective rune on a leather thong.

A crushed-black-glass ball filled with volatile powder. Throw to create a smokescreen.

Alchemical item. Creates lightly obscuring smoke; tactical use for escapes.
Potions2

A small glass vial filled with red liquid that knits flesh and spirit.

Heal 7 HPConsumable, single use.

A richer, deeper red potion favored by seasoned adventurers.

Heal 14 HPConsumable, single use. Less common than basic potions.
Armor2

A dark cloak woven with faint sigils of warding. Comfortable and surprisingly light.

Atk AC +1

A solid steel shield inlaid with a subtle magical sigil.

AC +1
Weapons2

A well-balanced longsword with a faintly etched runework along the fuller.

Atk

A dagger whose edge has been silvered and polished. Handy for dealing with lycanthropes and similar foes.

BR

Bramwell Merrow

HumanRangerLvl 4

Shop Atmosphere

The shopkeeper counts coins aloud in a sing-song. There is a jar of mismatched buttons by the register that Bram claims brings honest trade. He offers a free riddle to anyone who buys a potion.
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