Embermantle's Arcane Armory

Est. 2025 Rock Gnome Artificer (Battle Smith)

Embermantle's Arcane Armory

Ilvara talks to her tools and occasionally asks customers if they'd like their blade 'sung' before purchase. She offers a free 'temper-read'—a short arcane diag...

IL

Shopkeeper

Ilvara Embermantle, a Rock Gnome Artificer (Battle Smith) (Lvl 6)

Keeper's Species

Rock Gnome

5 Weapons2 Misc2 Armor4 Misc1 Misc1 Misc1 PotionsEst. 4.5k gp

Shop Inventory

(16)
Weapons5

A well-balanced common dagger, the pommel bears a faint scorch mark from Ilvara's forge.

Standard military short sword, slightly edged for quick work. Polished and oiled.

A sturdy longsword with a leather-wrapped grip and runed guard (cosmetic). Reliable for adventurers.

A well-crafted heavy crossbow with a carved stock. Comes with a basic maintenance kit.

A well-balanced battleaxe with a mithral inlay that reduces weight without sacrificing strength.

Slightly lighter (counts as one size smaller for encumbrance), purely nonmagical.
Miscellaneous2

Standard iron-tipped arrows in a reinforced leather quiver.

A kit containing whetstones, leather dressing, and a vial of arcane oil to preserve magical temper.

Using the kit to maintain a magical weapon reduces the chance of minor deterioration; provides advantage on checks to identify faint magical traces.
Armor2

A round shield rimmed with steel. Durable and battle-ready.

AC +2

A small buckler ornamented with arcane filigree; useful for parrying and quick access.

AC +1Provides +1 to AC when used to take the Dodge action for one round once per short rest.
Miscellaneous4

A finely forged longsword with a faint, warm glow along the blade. Enchanted to aid its wielder's strikes.

Atk Counts as a magic weapon for overcoming resistance and immunity to nonmagical attacks and damage.

A balanced throwing dagger engraved with returning sigils. Once thrown, it often finds its way back to the hand.

When you throw the dagger, immediately after the attack roll you can speak its command word to have it fly back to your hand. Usable indefinitely. Counts as a magic weapon.

A slender shortsword with a core of condensed arcane energy. It hums faintly when spells are cast nearby.

Atk Finesse weapon that grants +1 to attack and damage rolls. Once per day, the wielder can add + force to a successful hit as a bonus action. Counts as a magic weapon.

A warhammer set with a small trapped stormstone. It rumbles when struck against an anvil.

On a hit, once per short rest the wielder can deal an extra thunder damage. Counts as a magic weapon for overcoming resistance.
Miscellaneous1

A vial of crystalline frost that, when applied to ammunition (20), chills the target on a hit.

Ammunition so coated deals an extra cold damage on a hit. Coating lasts for 24 hours or until used on 20 pieces.
Miscellaneous1

A leather bracer with etched runes used to bind temporary enchantments to a weapon during field repairs.

When used for 1 hour with smith's tools and a spell slot of 1st level, it can create a temporary +1 enchantment on a nonmagical weapon that lasts until dawn. Requires attunement by a creator (DM may limit uses).
Potions1

A bitter elixir that stiffens muscles and steadies aim for a short time.

When consumed, grants +1 to weapon attack rolls for 1 hour (nonstacking with magical bonuses).
IL

Ilvara Embermantle

Rock GnomeArtificer (Battle Smith)Lvl 6

Shop Atmosphere

Ilvara talks to her tools and occasionally asks customers if they'd like their blade 'sung' before purchase. She offers a free 'temper-read'—a short arcane diagnostic—on any weapon bought in the shop and grants a 10% discount to adventurers who bring a broken weapon to trade in. She collects tiny charms removed from weapons and keeps them in a mason jar labeled 'Promises.'
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