Ironbind Bonds & Sundries
Est. 2025 • Duergar Fighter (mercantile background)
Ironbind Bonds & Sundries
Krelgurn speaks in clipped, cold sentences and keeps a ledger chained to the counter listing clients and 'cargo'—he offers a 'discount' to groups that can procu...
Shopkeeper
Krelgurn Ironbind, a Duergar Fighter (mercantile background) (Lvl 7)
Keeper's Species
Duergar
Shop Inventory
(22)Stout iron bands designed to lock a humanoid's wrists; simple padlock and hasp included. Extremely common in the Underdark slaving trade.
Heavy shackles for restraining prisoners during transport. Includes an iron chain short enough to impede running.
A blackened iron collar set with a dull obsidian chip. When fitted to a willing wearer or locked onto an unwilling captive, it mutes speech-causing sound for 1 minute once per day.
A crude but effective gag with an iron bit for preventing speech and spells with verbal components.
A collapsible iron-latticed cage, sized to transport one Medium creature while allowing air and light to pass.
Stout iron chain with a locking clasp; used to secure slaves or beasts in transit.
A hand-sized iron stamp and grip used to burn a permanent mark into flesh or hide; runes can be custom-ordered.
An iron anklet filled with lead; slows prisoners to prevent escape in water or rough terrain.
Short bolts tipped with barbs that make removal difficult and painful.
A lantern filled with crushed glowstone and a sliver of deepgem; emits dim, cold light in a 15-foot radius and faintly suppresses sound.
A heavy net woven with iron threads and lined with a paralytic resin; used to entangle fugitives.
A rope reinforced with fine adamantine threads harvested from deep veins; holds up to 600 lb.
A heavy padlock etched with duergar glyphs. Locks magically to its key if keyed to a specific owner.
A small bell with an iron clapper loud enough to alarm a camp when moved or jarred.
A heavy ornamental chain used by higher-ranking slavers to mark prized captives. Contains a minor enchantment to bind identity.
A cruel collar studded with small spikes; designed to discourage escape attempts.
Reinforced iron greaves offering protection without hindering travel in tunnels.
A sturdy shortsword tempered in the heat and pressure of duergar forges; favored by overseers.
A sturdy hand crossbow with a reinforced drawwell and extra latch for heavy bolts.
A ruby-red potion that restores vigor.
A potent vial reserved for higher-valued captives or prized guards.
A bitter-smelling potion brewed from fungal spores found deep in the Underdark. Used to sedate prisoners.
Krelgurn Ironbind
Shop Atmosphere
“Krelgurn speaks in clipped, cold sentences and keeps a ledger chained to the counter listing clients and 'cargo'—he offers a 'discount' to groups that can procure rare Underdark minerals. The shop is lit by dim glowstones; the walls are lined with hooks, clamps, and jars of odd fungi. Krelgurn refuses to deal with drow directly, but he'll haggle with anyone who proves a reliable buyer. He occasionally offers 'services'—branding, custom runes, welding—for additional fees.”
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