Hallow & Hearth General
Est. 2025 • Human Commoner (merchant)
Hallow & Hearth General
The shop smells faintly of lemon oil and fresh bread; Maris uses a coin tin behind the counter where she tucks a small brass charm that she insists brings 'hone...
Shopkeeper
Maris Hallow, a Human Commoner (merchant) (Lvl 2)
Keeper's Species
Human
Shop Inventory
(24)A well-made leather backpack, reinforced stitching and a water-proofed inner lining. Perfect for adventuring basics.
A simple bedroll for camping. Fairly comfortable and quick to roll up.
Sustenance for a single day on the road.
A durable waterskin, sealed and treated to prevent rancid tastes.
Common hempen rope, good for climbing, hauling, and tying gear.
A tinderbox used to start fires and light lanterns or torches.
A simple wooden torch wrapped with pitch-soaked cloth.
A hooded lantern, preferred by travelers who need controlled light.
A healer's kit with bandages and basic medical supplies.
The standard thieves' tools used to pick locks and deal with simple traps.
A simple whetstone used to sharpen weapons and tools.
A common glass flask containing lamp oil.
Basic eating kit useful on the road.
Jar of Fireflies. A gentle, reusable light source favored by travelers who avoid open flame.
Smokestick (small). Useful for creating a brief screen of smoke to cover a retreat.
Merchant's Ledger with Enchanted Quill. Keeps records crisp and tidy; the quill never uses ink.
Comforting Brew. A thermos of brewed herbs that soothes fatigue and restores 1 HP when sipped over 10 minutes.
Silk Short Rope (25 ft). Easier to stow than rope; preferred for light rigging and securing small loads.
A small glass vial filled with a shimmering red liquid. A staple of most adventuring parties.
Salve of Mending. Apply to a creature to restore hit points. Cheap, common folk medicine.
A well-balanced shortsword useful for close combat. Light and easily sheathed.
A sharp dagger with a leather-wrapped hilt.
Tough but supple leather armor. Good starter armor for lightly-armored characters.
A standard round shield that grants a bonus to Armor Class when wielded.
Maris Hallow
Shop Atmosphere
“The shop smells faintly of lemon oil and fresh bread; Maris uses a coin tin behind the counter where she tucks a small brass charm that she insists brings 'honest trade.' She greets regulars by a pet name and will offer a cup of tea to sleepy travelers. Bargains are common if you help with a chore—sweeping, stacking sacks, or fetching a replacement candle.”
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