Ironbale's Arms & Accoutrements

Est. 2025 Human Fighter

Ironbale's Arms & Accoutrements

Marta talks to each piece of metal as if it were an old friend; she gives small discounts to customers who can tell a believable battle story. She refuses to se...

MA

Shopkeeper

Marta Ironbale, a Human Fighter (Lvl 3)

Keeper's Species

Human

9 Weapons4 Armor8 Misc1 PotionsEst. 423 gp

Shop Inventory

(22)
Weapons9

A well-forged steel longsword with a leather-wrapped grip. Common military issue; balanced for both cutting and thrusting.

A light, double-edged blade favored by scouts and rogues. Easy to conceal and quick to strike.

Finessable for Dexterity attacks

A sturdy throwing axe with a haft wrapped in rawhide. Useful in melee and as a thrown weapon.

Thrown (20/60)

A lightweight shortbow crafted from yew and horn, strung with treated sinew; reliable for hunting and light skirmishing.

Ammunition (range 80/320)

A short, easily concealed blade. Useful as a tool and a weapon.

Finesse, light, thrown (20/60)

A simple sling of braided leather with a pouch for stones. Cheap and effective at short ranges.

Ammunition (range 30/120)

A simple mechanical bow with a short draw; quiet and powerful for its size.

Reload (1 action), ammunition (range 80/320)

A heavy-headed club designed to deliver concussive blows against armored foes.

A versatile polearm useful for formation fighting and as a thrown weapon.

Thrown (20/60), versatile
Armor4

Leather armor reinforced with small metal studs. Good protection without sacrificing mobility.

AC +12

A shirt of interlinked rings hidden under a gambeson. Provides better protection than leather while remaining relatively light.

AC +13

A round wooden shield rimmed in iron. Common among town guards and caravan guards.

AC +2

A secondhand half-plate showing dings and repaired plates. Heavy but protective armor for soldiers.

AC +15Stealth disadvantage when worn
Miscellaneous8

Crossbow bolts in a wooden case. Standard issue for light crossbows.

Set of files, whetstones, glue, spare rivets, and a small hammer. For basic weapon and armor maintenance.

Allows advantage on simple repair checks when used properly

A smooth stone used to keep blades keen.

A rugged pack with rope, flint-and-steel, a waterskin, rations (1 day), and a small blanket.

A thick wool cloak with a leather collar and hidden inner pocket for small items. Helps protect against weather and minor wear.

Minor protection from elements (flavor, no mechanical benefit)

A small glass vial of lamp oil; also useful for lubricating and as an improvised incendiary.

Can be ignited (1 flammable), deals fire in area when used as improvised weapon

A leather quiver with strap; holds up to 20 arrows or bolts.

A leather bandolier with several small pouches for tools, coins, and odds-and-ends.

Helps organize gear; small GM-awarded advantage on quick-draw for mundane items
Potions1

A jar of herbal salve for treating shallow wounds. Heals minor cuts and bruises.

Heal 1 HPRestores HP when applied; not magical, requires Bandaging (Healer's Kit) to use effectively
MA

Marta Ironbale

HumanFighterLvl 3

Shop Atmosphere

Marta talks to each piece of metal as if it were an old friend; she gives small discounts to customers who can tell a believable battle story. She refuses to sell oil in bulk to known pyromaniacs and will polish any weapon bought from her for free once within the first week.
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