The Ironbound Armory

Est. 2026 Hill Dwarf Artificer

The Ironbound Armory

The Ironbound Armory sits on a flagged side street just off the market square. Inside, iron and oak harmonize: racks of weapons, hanging shields, and a forge wh...

MA

Shopkeeper

Magda Ironwright, a Hill Dwarf Artificer (Lvl 7)

Keeper's Species

Hill Dwarf

7 Weapons4 Armor3 Potions5 MiscEst. 6.6k gp

Shop Inventory

(19)
Weapons7

A balanced steel blade favored by soldiers and mercenaries. Reliable and well-balanced.

A short, nimble blade ideal for skirmishers and rogues.

A sturdy longbow crafted from yew and seasoned horn. Good range and stopping power.

A heavy crossbow with reinforced limbs, best for mounted or defensive use.

A warrior's favorite for delivering crushing blows without sacrificing control.

A longsword subtly etched with runes. The blade hums faintly to the touch.

Atk +1 to attack and damage rolls.

A sword with a blackened guard; speak its command word and the blade erupts in licking flame.

When activated, deals an extra fire damage and sheds bright light 20 ft / dim 20 ft.
Armor4

Interlocking rings of iron offering solid protection for frontline fighters.

AC +16

Studded leather patched with hardened studs for extra protection without weight.

AC +12

A reinforced shield with iron boss and leather straps. Simple and effective.

AC +2

A well-forged buckler with an inlaid ward that subtly steadies the bearer.

AC +3While held, grants bonus to AC in addition to shield's normal +2.
Potions3

A small red vial that glimmers when agitated. A staple for any adventurer's belt.

Heal 7 HP

A stronger healing draught kept in a clay-stoppered phial. Useful after tougher fights.

Heal 14 HP

A potent vial of alchemical restorative, kept under lock due to its rarity.

Heal 28 HP
Miscellaneous5

A leather-woven bag whose interior is far larger than it appears. A favorite among treasure-seekers.

Extra-dimensional storage; do not place inside another extradimensional space.

A dark green cloak with a silver clasp; its weave vibrates faintly with protective magic.

While worn, grants bonus to AC and +1 to saving throws.

Leather bracers dyed deep brown and stitched with small alchemical beads for steady aim.

+2 damage on ranged attacks with longbow or shortbow while attuned.

A small kit containing oil, whetstone, wire, spare buckles and leather patches. Good for field repairs.

Tin of fine gear polish. Keeps metal bright and prevents rust; favored by officers.

MA

Magda Ironwright

Hill DwarfArtificerLvl 7

Shop Atmosphere

The Ironbound Armory sits on a flagged side street just off the market square. Inside, iron and oak harmonize: racks of weapons, hanging shields, and a forge whose coals are never fully cold. The air smells of oil, hot metal, and pine tar. Shelves near the counter hold neatly labeled boxes for enchanted goods; a brass bell chimes with a strain of metal when a customer approaches. The owner, Magda Ironwright, is a broad-shouldered hill dwarf artificer of level 7 who spent her youth in a mercenary company and later apprenticed to an arcane smith. Her left forearm is fitted with leather straps and a small arcane latchet she uses as a measuring tool. She greets customers with practical bluntness and a dry laugh, measures armor to the half-inch, and offers free minor adjustments on the spot. Magda will haggle for trade-ins (particularly ore, masterwork components, or functioning minor magic items) and keeps a ledger for repairs (typical turnaround three days for full armor rework; same-day for minor repairs if the forge is quiet). She has a soft spot for young recruits and offers a 10% discount to soldiers of the city watch. If you listen while she works you might hear fragments of old battle songs and the clink of a hidden melody woven into her hammerwork.
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