Hearth and Harbor General Store

Est. 2026 Halfling Rogue

Hearth and Harbor General Store

The shop is always warm from a simmering pot of spiced broth; the shopkeeper hums the same two-bar melody while polishing items. A tabby cat named Coppers sits ...

ME

Shopkeeper

Merrin Tallow, a Halfling Rogue (Lvl 5)

Keeper's Species

Halfling

5 Weapons13 Misc3 Armor2 PotionsEst. 2.3k gp

Shop Inventory

(23)
Weapons5

A well-balanced steel longsword, suitable for most fighters and paladins.

A short, handy blade favored by scouts and rogues.

A reliable wooden shortbow. Includes simple stringing and basic maintenance.

A basic light crossbow with a simple mechanism. Comes strung and ready.

A serviceably-kept longsword enchanted with a subtle edge that grants +1 to attack and damage.

Atk
Miscellaneous13

Quiver of 20 iron-tipped arrows for bows.

A 50-foot length of hempen rope, standard issue for travelers and climbers.

A simple, wool-stuffed bedroll. Clean, dry, and suitable for inns or rough camps alike.

Preserved rations and dried meat. One serving supplies a person for a day on the road.

A small flask of lamp oil for lanterns or lamps.

A hooded lantern for safe travel and watchkeeping. Sturdy brass cage and glass.

A kit of picks, files, and wires for opening simple locks and disabling small traps.

A leather roll with bandages, salves, and tools for treating injuries.

Heal 10 HPUse a Medicine check () to stabilize; can restore HP once per use after successful application

A cloth-and-leather bag with a space inside larger than its exterior that holds gear safely.

Contents are safe from weather and normal detection; cannot hold living creatures

Soft leather boots that dampen sound and make footsteps near-silent.

Silences footfalls; does not grant true invisibility

A brass compass set into a pendant; the needle can be tuned to point toward a single remembered place.

Once per long rest, points unerringly toward a set location (owner specifies destination when attuned)

A handcrafted Everwick Candle from the shop's own kitchen; never-smokes and lasts far longer than ordinary wax.

Emits a steady, sootless flame when lit; used by scholars and crafters

A small vial of sticky amber sap gathered from a local healing tree. Not a potion, but soothing and antiseptic.

When applied to cuts, grants advantage on the next Medicine check to stabilize for 1 hour
Armor3

Studded leather provides flexible protection favored by scouts and rogues.

AC +12

Heavy interlocking rings of steel. Good protection for new front-line fighters.

AC +16

A plain round shield made of reinforced wood bound in iron.

AC +2
Potions2

A common red-tinged potion that knits flesh and eases pain. Safe and widely available.

Heal 7 HP

A stronger healing draught favored by veteran adventurers and field medics.

Heal 18 HP
ME

Merrin Tallow

HalflingRogueLvl 5

Shop Atmosphere

The shop is always warm from a simmering pot of spiced broth; the shopkeeper hums the same two-bar melody while polishing items. A tabby cat named Coppers sits on the counter and will 'approve' purchases by mewing once. The owner offers informal trade credit to adventurers who bring in interesting curiosities, and tacks small 'repair tickets' to damaged gear when they promise to return.
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