The Silver Pelt General Goods

Est. 2026 Human (Lycanthrope) Ranger

The Silver Pelt General Goods

The shop smells faintly of pine resin and iron. The owner keeps a bowl of raw meat in a back shelf labeled 'for the regulars'. Many items in the store are silve...

GA

Shopkeeper

Garrik Moonfur, a Human (Lycanthrope) Ranger (Lvl 6)

Keeper's Species

Human (Lycanthrope)

6 Weapons10 Misc4 Armor2 PotionsEst. 1.4k gp

Shop Inventory

(22)
Weapons6

A well-balanced longsword suitable for adventurers. Standard hilt with a worn leather grip.

A short, razor blade easily wielded in one hand or thrown.

A small but stout blade. Common tool and weapon.

Can be used as a tool for small tasks.

A sturdy longbow carved from yew. Good string tension and draw.

A hunting knife etched with silver runes. Preferred by hunters who track cursed beasts.

Once per day on a successful attack against a shapechanger deals an extra radiant damage.

Arrows with faint moonlight veins running along the shaft. Made by a local fletcher who works with silver leaf.

Each arrow deals +1 radiant damage to lycanthropes and other lawful-shaped creatures. Limited magical effect; arrow loses its extra effect after striking a single target.
Miscellaneous10

A pack of twenty field arrows, iron heads, fletched with goose feathers.

A reliable length of rope for climbing, tying, and hauling.

A standard bedroll for camping and travel.

A common adventurer's backpack for carrying gear.

Simple torches for light and burning.

A dependable waterskin for travel.

Traveler rations, compact and caloric.

A short cloak made from a mottled pelt. The fur is soft and seems to shift faintly in moonlight.

While worn, grants a bonus to Wisdom (Perception) checks. Once per long rest the wearer can roll with advantage on a single Perception check.

Small lead bullets with a thin silver coating. Sold in a waxed paper packet.

Count as silvered ammunition for overcoming resistance or immunity tied to nonmagical attacks by shapechangers.

A carved wooden charm shaped like an open maw. It hums faintly when wolves are near.

Once per short rest grants advantage on Charisma (Intimidation) checks made against beasts and wolves within sight for one minute.
Armor4

Soft leather armor hardened and stitched for flexibility.

AC +11

Studded leather, reinforced with small metal studs for extra protection.

AC +12

Interlinked metal rings, reliable and common among city guards.

AC +16

A round wooden shield bound in iron. Painted with a faded paw emblem.

AC +2
Potions2

A small glass vial containing a bright red restorative liquid.

Heal 7 HP

A jar of pale paste made from crushed moonbone and herbs. Favored by those who risk close work with shapeshifters.

Heal 6 HPWhen applied after a nonmagical bite or claw wound, the user gains advantage on saving throws against lycanthropy for 24 hours. Heals hit points (average shown). Single use vial.
GA

Garrik Moonfur

Human (Lycanthrope)RangerLvl 6

Shop Atmosphere

The shop smells faintly of pine resin and iron. The owner keeps a bowl of raw meat in a back shelf labeled 'for the regulars'. Many items in the store are silvered or have notes about lycanthropy. The proprietor is suspicious of standing orders from city guards and gives short discounts to hunters and rangers. On nights with a full moon the brass bell by the door rings twice when used.
Visual sheet

Turn The Silver Pelt General Goods into a sheet

A high-res, share-ready sheet you can post or print.