Mira's Wayfarer General

Est. 2025 Human Commoner

Mira's Wayfarer General

Mira's Wayfarer General is set on a crooked lane near the market square. Shelves crowd the space from floor to ceiling and a bell over the door rings with a sma...

MI

Shopkeeper

Mira Tallow, a Human Commoner (Lvl 1)

Keeper's Species

Human

11 Misc2 Potions2 Weapons2 ArmorEst. 138 gp

Shop Inventory

(17)
Miscellaneous11

A standard wooden torch wrapped with pitch. Cheap and reliable light source.

If used to strike a target deals 1 fire damage

A common backpack for carrying gear and rations.

A simple bedroll for a single person.

Length of hempen rope useful for climbing, binding, and hauling.

A tinderbox for starting fires.

A waterskin to carry fresh water on the road.

One day's worth of travel rations.

A kit for basic first aid and stabilizing the wounded.

Spend one use as an action to stabilize a creature at 0 HP without a Medicine check

A bundle of twenty arrows for use with a bow.

A set of tools favored by rogues and locksmiths.

Used to pick locks and assist in disarming simple traps

A hooded lantern for controlled illumination.

Provides bright light in a 30 ft cone when lit; 6 hours with one flask of oil
Potions2

A vial of healing liquid. A staple for low level parties.

Heal 7 HPRestores hit points when consumed

A local apothecary's hot-salve. Not a magic potion but useful for small wounds and infections.

Heal 3 HPWhen applied to wounds restores hit points and grants advantage on the first Medicine check made to treat illness within 24 hours
Weapons2

A balanced short blade favored by scouts and city guards.

A small blade suitable for close work and throwing.

Armor2

Basic leather armor offering light protection without hindering movement.

AC +11

A round wooden shield reinforced with iron.

AC +2
MI

Mira Tallow

HumanCommonerLvl 1

Shop Atmosphere

Mira's Wayfarer General is set on a crooked lane near the market square. Shelves crowd the space from floor to ceiling and a bell over the door rings with a small bronze chime. The air smells of tar, dried herbs, and heated metal from an iron brazier in the corner. Behind the counter stands Mira Tallow, a weathered human in a patched linen vest and stained apron. Mira runs the shop with surprising efficiency; she remembers faces, owes small favors to the town watch, and keeps a ledger with a scrap of pressed wheat for a bookmark. She haggles gently, offers credit to known travelers, and will trade common provisions for local goods or odd jobs. Mira's quirk is that she hums an off-key sea shanty whenever a sale goes through, and she tucks a small coin token into a chest marked 'Good Luck' for customers who look particularly beleaguered.
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