Vesper's Verdant Apothecary

Est. 2025 Forest Gnome Artificer (Alchemist)

Vesper's Verdant Apothecary

The shop hums faintly with a keyed note that seems to respond to conversation; glass vials are labelled with tiny moons to indicate when their effects peak; the...

VE

Shopkeeper

Vesperine 'Vesper' Caldeth, a Forest Gnome Artificer (Alchemist) (Lvl 10)

Keeper's Species

Forest Gnome

10 Misc7 PotionsEst. 15.3k gp

Shop Inventory

(17)
Miscellaneous10

A stitched leather pouch filled with clean bandages, salves, splints, and a small glass vial of antiseptic. Useful for stabilizing and basic battlefield aid.

Healer's kit; nonmagical

A bitter, clear vial that coats the tongue and fortifies the constitution against venom and toxins.

Grants advantage on saving throws against poison for 1 hour

A polished red stone set in a silver mount. Warm to the touch and faintly pulsing with vitality.

While worn and attuned, automatically stabilizes you at the start of your turn if you are dying; doubles hit points regained from Hit Dice

A folded vellum scrap sealed in wax. The ink faintly smells of eucalyptus and lavender; a useful item against disease and some conditions.

Contains the spell Lesser Restoration (cast when read)

A clear, sparkling tincture that leaves the tongue tingling. Often given before dangerous negotiations or sudden assaults.

Grants +2 to initiative rolls for 10 minutes and a bonus on Dexterity checks during that time

A pearlescent phial that exhales a faint silver mist. Favored by medics who treat groups from a safe distance.

Functions as a one-use Lesser Restoration in an 5-foot radius cloud

A squat glass phial filled with a slow-lustrous flame suspended in oil. The light inside never seems to smoke.

Emits bright light in a 20-foot radius and dim light for an additional 20 feet for 8 hours

A small cloth packet of crushed herbs. Not as effective as potions, but cheap and handy between fights.

Heal 3 HPHeals hit points when applied as an action; single use

A small case of pre-measured reagents, solvents, and powdered roots used by traveling apothecaries to make quick remedies.

Contains measured reagents sufficient for 4 common potions' worth of base materials

A jar of sticky, aromatic paste used by battlefield medics to staunch wounds quickly.

When applied as a bonus action, grants advantage on the next Medicine check to stabilize or treat bleeding for 10 minutes
Potions7

A small corked phial of glimmering red liquid. The most common remedy carried by adventurers.

Heal 7 HPRestores hit points when consumed

A richer, crimson elixir favored for dangerous journeys where ordinary potions are not enough.

Heal 14 HPRestores hit points when consumed

A potent restorative reserved for grievous wounds. Pricey and not always in stock.

Heal 28 HPRestores hit points when consumed

A phantom-clear phial that seems to hold nothing and yet renders the drinker unseen.

You become invisible for 1 hour. Anything you are wearing or carrying is invisible with you. Effect ends early if you attack or cast a spell.

A small phial of liquid that crackles with kinetic energy. Use with caution; the rush is intense.

AC +2Grants the benefits of the haste spell for 1 minute (speed doubled, +2 AC, advantage on Dex saves, extra action).

A viscous green elixir with a faint aroma of citrus and moss. Popular with explorers entering swamps and mushroom caverns.

Grants advantage on saving throws against poison for 1 hour and resistance to poison damage for the same duration

A thick emerald balm grown from Gildroot and moon-salt. The jar is stamped with a tiny silver leaf.

Heal 14 HPWhen applied as an action, restores hit points and neutralizes common (non-magical) disease or poison effects, if a Medicine check succeeds
VE

Vesperine 'Vesper' Caldeth

Forest GnomeArtificer (Alchemist)Lvl 10

Shop Atmosphere

The shop hums faintly with a keyed note that seems to respond to conversation; glass vials are labelled with tiny moons to indicate when their effects peak; the shopkeeper insists you taste a drop of 'calming tincture' before haggling and will not sell superior potions to people who refuse.
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