Vellant's Tides & Tomes

Est. 2025 Half-Elf Wizard (Sage/Antiquarian bent)

Vellant's Tides & Tomes

Mariselle always curls a single lock of sea-sprayed hair behind her ear before answering questions; she offers customers a cup of salted tea and a tiny shell th...

MA

Shopkeeper

Mariselle Vellant, a Half-Elf Wizard (Sage/Antiquarian bent) (Lvl 7)

Keeper's Species

Half-Elf

3 Misc3 Misc1 Misc6 Misc2 Potions2 MiscEst. 5.8k gp

Shop Inventory

(17)
Miscellaneous3

A beautifully bound folio of charts and essays detailing tides, currents, hidden shoals, and safe coastal approaches for a hundred league stretch of the nearby sea. Inked diagrams include safe harbor markings and notes from retired pilots.

Provides advantage on navigation checks (Navigator's Tools) and allows Wisdom (Survival) checks tied to coastal currents to be re-rolled once per long rest.

A polite, illustrated guide to behavior aboard noble vessels and visiting high-quarter salons. Useful to those making introductions in the upper decks.

Reader gains advantage on a single Charisma (Persuasion) check involving nobles or ship captains if they consult the codex beforehand.

An academic multi-volume compendium discussing leviathan sightings, sea-folk myths, and the arcane phenomena of the deep. Heavily cited and sought by scholars.

Provides a bonus to checks to recall lore about aquatic creatures, ancient sea magic, and undersea ruins when consulted for one hour (once per long rest).
Miscellaneous3

A scroll with the Fog Cloud spell written in a neat, sea-blue hand. Suitable for one-time casting by someone capable of reading the script.

Contains a single use of Fog Cloud (1st-level). Spell is cast at its normal level.

A two-page scroll whose lettering ripples faintly whenever a breeze passes.

Contains a single use of Gust of Wind (2nd-level).

Extensive calligraphy, sealed with a drop of seawater. Grants temporary ability to breathe underwater for a limited time when read by a caster.

Contains Water Breathing (3rd-level) — single casting enabling up to 10 creatures to breathe underwater for 24 hours (as per the spell).
Miscellaneous1

A compact grimoire used by coastal mages and tide-priests. Its pages shuffle the order of entries with the phases of the moon.

Once per long rest the owner can call minor tide-magic: cast Detect Magic or Speak with Animals (aquatic only) as rituals without components. The book stores one additional prepared 1st-level spell for a wizard who studies it.
Miscellaneous6

A finely drawn street-and-shore map of the high quarter showing discreet lodgings, private docks, and smuggler-turned-merchants who serve wealthy patrons.

Provides advantage on Charisma (Persuasion) checks to secure a high-quarter berth or favor once per day if used to navigate the quarter's back-alleys and shipping lanes.

A luxurious, slim volume for notes, sketches, or a ship's log. High quality binding and seaworthy glue resist humidity.

A glass bottle of archival-quality ink favored by scholars. Resists fading and salt spray.

Ink that resists ordinary washing; magical detection spells can read over it only at a +2 DC.

A feather quill plucked from a gull that nested on an enchanted lighthouse. Slightly warmer to the touch.

Grants a bonus to checks for forgery or deciphering shorthand when used by someone proficient in calligrapher's supplies.

An ornate, tide-polished lectern ideal for public readings or private study. Brass inlaid with sea motif.

A stamped letter authorizing temporary docking and minor favors at certain private piers. Valid for one ship (or one small party) for 72 hours.

Grants advantage on checks to gain a berth or temporary services at cooperating private docks within the high quarter.
Potions2

A corked vial filled with a silver-blue liquid. Drinking it grants the ability to breathe underwater for 1 hour.

Grants effect of the Water Breathing spell for 1 hour to the imbiber only.

A crystal vial with a warm red liquid. Heals the imbiber when sipped.

Heal 2 HPRestores hit points when consumed (standard Potion of Healing effect).
Miscellaneous2

A rare, hand-illuminated chart pointing to coves rumored to conceal treasures, smugglers' grottoes, and ancient, tide-locked ruins.

When used to navigate to marked locations, grants a bonus to Survival and Perception checks related to the specific coves. Some locations may contain magic or traps (DM discretion).

A thin sliver of polished driftglass in a leather setting. Keeps a book safe from seawater and sand.

Placed in a single book, the bookmark protects that volume from water damage, burning once per month in a burst of salt mist that extinguishes non-magical flames within a 5 foot radius.
MA

Mariselle Vellant

Half-ElfWizard (Sage/Antiquarian bent)Lvl 7

Shop Atmosphere

Mariselle always curls a single lock of sea-sprayed hair behind her ear before answering questions; she offers customers a cup of salted tea and a tiny shell that 'tunes' the voice of any book read aloud (purely ceremonial). She is particular about bindings: will refuse to sell a book she deems 'ragged' unless repaired in-shop first.
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