Hallowell's Sundries & Provisions

Est. 2025 Human Rogue (retired quartermaster)

Hallowell's Sundries & Provisions

Marta always counts change by humming an old sea shanty and will give you a free stick of lavender-scented soap if you tell her an interesting, true story about...

MA

Shopkeeper

Marta Hallowell, a Human Rogue (retired quartermaster) (Lvl 4)

Keeper's Species

Human

13 Misc3 Potions2 Weapons2 ArmorEst. 758 gp

Shop Inventory

(20)
Miscellaneous13

Simple wooden torches bound together. Each burns ~1 hour.

Illumination (20 ft bright, 60 ft dim)

Sturdy hemp rope, useful for climbing and tying.

Dried meats, hard tack, and jerky. Keeps a person fed for a day.

Prevents starvation for 24 hours

A leather waterskin containing fresh water (1 gallon).

A sturdy pack with straps and multiple compartments.

Woolen bedroll, insulated enough for most climates.

Bandages, salves and tools to stabilize a dying creature without a Medicine check and to restore 1 HP once per use (10 uses).

Heal 1 HP10 uses

Includes pitons, boot tips, harness, and small rope length suited for technical climbs.

Advantage on checks relating to climbing when properly used (DM discretion)

Lockpicks, tension tools, and files: standard issue for rogues and tinkers.

Required to attempt to pick locks and disarm traps

A sticky, flammable liquid in a breakable container. Best for disabling small targets or gates.

On hit: deals fire damage at start of target's turns until extinguished (DM's resolution)

A collapsible brass spyglass with cracked lacquer but clear optics.

Grants a clear view at long distances (non-magical)

A small glass orb that can cast the light cantrip or float and emit daylight-like illumination on command.

Can be activated to cast Light; can float and follow bearer

Merchant-drawn map showing trails, caravan stops and a few scribbled notes.

Provides +1 advantage for travel planning (DM discretion)
Potions3

A bitter draught that grants advantage on saving throws against poison for 1 hour.

Advantage on saving throws vs poison for 1 hour

A clear ruby liquid. Restore hit points when consumed.

Restores HP (per DM roll)

A brighter crimson draught. Restores hit points when consumed.

Restores HP (per DM roll)
Weapons2

A balanced blade suitable for close-quarters combat.

A well-crafted longbow with a string in good condition.

Range 150/600
Armor2

Standard iron shield; adds to your ability to avoid an attack.

AC +2

Overlapping metal scales sewn to a leather backing — noisy but effective.

AC +14Stealth disadvantage while worn
MA

Marta Hallowell

HumanRogue (retired quartermaster)Lvl 4

Shop Atmosphere

Marta always counts change by humming an old sea shanty and will give you a free stick of lavender-scented soap if you tell her an interesting, true story about your travels. She dislikes customers who haggle over copper pieces and keeps a small scrap of parchment listing repeat offenders.
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