The Rolling Anvil and Ember Wagon

Est. 2025 Mountain Dwarf Artificer (Armorer)

The Rolling Anvil and Ember Wagon

The forge sits mounted on a battered wagon that always smells faintly of coal and spiced cider; Haldra hums an old dwarven hammer-song while working and stamps ...

HA

Shopkeeper

Haldra Ironvein, a Mountain Dwarf Artificer (Armorer) (Lvl 9)

Keeper's Species

Mountain Dwarf

3 Weapons5 Armor3 Potions4 MiscEst. 8.1k gp

Shop Inventory

(15)
Weapons3

A well-forged longsword with a comfortable grip and a keen edge. Reliable for most combatants.

A longsword whose edge seems to catch and hold light. A subtle rune near the hilt hums when drawn.

Atk

A hand-axe favored by hunters and frontier rangers; Haldra has filed serrations into the blade to increase wound trauma.

On a critical hit, target takes an extra slashing damage (once per short rest).
Armor5

Full plate tailored to a medium-sized wearer. Heavy, well-shaped plates with leather straps and brass fittings.

AC +18

A round heater shield with the telltale dents of field repairs; sturdy and perfectly serviceable.

AC +2

A finely linked chain shirt whose rings are inlaid with dark adamantine filaments. It looks heavier than it is.

AC +13Uncommon wondrous enchantment applied to a chain shirt.

A lightweight breastplate of pale, shimmering metal. It flexes with the wearer and whispers faintly when struck.

AC +14Uncommon wondrous material.

Soft leather boots with faintly warm soles and tiny runic stitches along the heel. Perfect for smiths who walk over glowing coals.

Wearer gains advantage on saves vs heat/fire hazards. Once per long rest, ignore difficult terrain for 1 minute.
Potions3

A small glass vial of red liquid. Drinking it mends flesh and bone a little.

Heal 7 HPRed liquid that glimmers when agitated.

A larger vial of deeper-red liquid; favoured by adventurers for tougher fights.

Heal 14 HPRed liquid that glimmers when agitated.

A sturdy crystal phial containing a potent restorative brew. Worth keeping for deadly encounters.

Heal 26 HPRed liquid that glimmers when agitated.
Miscellaneous4

A travelling blacksmith's clever contraption: a brass-and-iron anvil that folds into a wooden trunk. Haldra demonstrates it with a flourish.

Folds flat for carriage; sets up in 1 minute.

A viscous vial of silvery paste. When rubbed into a dent or crack it hardens and closes the wound in metal.

Effective only on non-magical metal; takes 1 minute to apply.

A stout satchel woven from thick canvas and lined with sigils for containment. Perfect for caravans and expeditions.

If overloaded or pierced, contents are lost to the Astral Plane; placing inside another extradimensional space causes catastrophic effect.

A leather roll containing specialized tongs, hammers, punches and files that Haldra swears by. A travelling smith's pride.

Well-balanced tongs and calibrated hammers included.
HA

Haldra Ironvein

Mountain DwarfArtificer (Armorer)Lvl 9

Shop Atmosphere

The forge sits mounted on a battered wagon that always smells faintly of coal and spiced cider; Haldra hums an old dwarven hammer-song while working and stamps a tiny iron 'W' on every item sold. She offers free sharpening if you promise her a story in exchange.
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