The Crooked Ledger

Est. 2026 Human Rogue

The Crooked Ledger

The shop is dim and smells faintly of oil and old paper. Shelves are crowded and prices sometimes change mid-haggle. The owner keeps a locked backroom where the...

MA

Shopkeeper

Marta "Moth" Varez, a Human Rogue (Lvl 6)

Keeper's Species

Human

3 Potions2 Weapons14 Misc2 ArmorEst. 19.8k gp

Shop Inventory

(21)
Potions3

A clear glass vial with a red liquid. Common healing potion used by adventurers.

Heal 7 HP

A stronger healing draught favored for dangerous forays.

Heal 14 HP

A cloudy bottle with a chalk label in a hand not used to neat writing. Sold as 'Strength Tonic'.

Grants bonus to Strength checks for 10 minutes. Illicit - effects inconsistent and may be watered-down.
Weapons2

A well-made longsword subtly etched with faint runes that hum when drawn.

Atk Magic weapon - +1 to attack and damage rolls.

A dark-bladed dagger with a notch in the pommel; rumor says it once belonged to a guild blade.

Atk Magic dagger - +1 to attack and damage. Grants bonus to Thieves' Tools checks when used as a pry or pick (requires finesse).
Miscellaneous14

A battered sack with a star-shaped stitch pattern on the mouth. Light but oddly deep.

Extra-dimensional storage space - standard Bag of Holding properties.

A simple metal ring set into a strip of leather; surprisingly heavy for its size.

AC +1 bonus to AC and saving throws while worn.

A floppy hat with a silver thread; seems to change small details of color and curl.

Allows wearer to cast Disguise Self at will (self only).

A parchment tube sealed with red wax. Crackling heat seems to gather when opened.

Single-use spell scroll; spell uses caster level 5 if readable by the user.

A leather satchel filled with bandages, salves, and small tools.

A small black jar that rattles when shaken. Great for quick escapes.

Creates heavy obscurement for 1 minute; wind or vigorous movement disperses earlier.

A brass token with a cut-mark that matches those used by a local fence network.

Used as a pass - acceptance dependent on contacts and local fences.

Utility rope for climbing, binding, or rigging.

A simple torch to light dark corridors; burns about 1 hour.

Dried meat and hard bread packed to keep for days.

A pouch of coins sold under the counter. The seller claims it was 'found'.

Marked - contains 12 gp (seller may be withholding a cut).

A blackened scarf that smells faintly of smoke and oil.

Gives advantage on disguise checks related to grime or having been in sewers for one hour.

A plain strip of metal used by pickpockets and smugglers.

Can conceal a tiny object from casual inspection; not magical.

A bundle of rolled parchments; the seller offers to 'prove' one for a small fee.

Scrolls may require an Arcana check to identify and determine authenticity.
Armor2

A dark cloak with a faint sheen; the lining seems to swallow light.

AC +1 bonus to AC and saving throws when worn.

Worn leather boots, soles worn thin but treated with a powder that seems to quiet footsteps.

Wearer has advantage on Stealth checks that rely on moving silently.
MA

Marta "Moth" Varez

HumanRogueLvl 6

Shop Atmosphere

The shop is dim and smells faintly of oil and old paper. Shelves are crowded and prices sometimes change mid-haggle. The owner keeps a locked backroom where the real deals happen; regulars nod a certain way to gain entry. The shop employs a 'no receipts' policy for some items. A moth-shaped sigil above the register is the only clue to the owner's nickname.
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