Tidewharf's Sundries & Salvage

Est. 2025 Half-Elf Bard (College of Valor)

Tidewharf's Sundries & Salvage

Captain Mirabel runs a lively shop decked with nets, lanterns, and odd trinkets washed up by the sea. She swaps goods for stories of daring or hilarity and keep...

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Shopkeeper

Captain Mirabel Tidewharf, a Half-Elf Bard (College of Valor) (Lvl 12)

Keeper's Species

Half-Elf

11 Misc1 Potions2 Armor1 WeaponsEst. 4.1k gp

Shop Inventory

(15)
Miscellaneous11

This sturdy flask refills magically with clean fresh water each dawn. A favorite of sailors and survivors alike.

Produces 1 gallon of freshwater every dawn.

Waterproof case containing a serviceable map of local waters and islands.

A well-worn yet enchanted rope perfect for scaling cliffs or ship rigging.

60 ft. rope obeys verbal commands to fasten or tab, granting advantage on Athletics checks to climb.

A standard pack equipped with waterproofed adventuring gear: rations, tinderbox, flint, bivvy tarp, and more.

A lustrous pearl that lets you cast Water Breathing once per day. Much valued by pearl divers and smugglers.

User can cast Water Breathing (self only) once per long rest.

A small bottle of strong island rum. Warms the bones and emboldens the soul.

Grants advantage on saving throws against cold for 1 hour.

An ominous-looking conch shell. When blown, it produces a sound audible up to 1 mile away—and may attract unwanted attention.

Emits a thunderous sound audible for miles; creatures with keen hearing may be drawn to the source.

A strong net used for fishing or ensnaring foes; weighted to sink quickly.

Usable to restrain Large or smaller creatures (see Net rules).

Waterproof ink and feather quills for writing at sea.

Sharp seashell remnants scattered as caltrops—great for ship deck defense.

Functions as regular caltrops (see PHB) but may cut barefoot foes for 1 extra piercing damage.

A matched pair of small shells enchanted to function as sending stones. Sold individually; a matched set costs 1,500 gp.

As Sending Stones; allows once-per-day Sending spell between holders.
Potions1

A crimson liquid swirling with golden flecks. Heals major wounds quickly.

Heal 36 HPHeals HP when consumed.
Armor2

A shield fashioned from magically hardened driftwood, light and resistant to corrosion.

AC +2Floats even if wearer is incapacitated; doesn't suffer penalties from saltwater.

Light armor made from the vibrant scales of reef serpents, offering some magical protection.

AC +12Provides resistance to poison damage while worn.
Weapons1

A serrated dagger crafted from a giant shark’s tooth, popular among islanders.

Deals 1 extra damage against aquatic creatures.
CA

Captain Mirabel Tidewharf

Half-ElfBard (College of Valor)Lvl 12

Shop Atmosphere

Captain Mirabel runs a lively shop decked with nets, lanterns, and odd trinkets washed up by the sea. She swaps goods for stories of daring or hilarity and keeps a curtained-off side room full of unappraised magical flotsam for trusted customers. On stormy days, locals gather in the shop for rum, tall tales, and the chance to outwit the parrot that guards the till.
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