The Silken Fang Armory
Est. 2025 • Drow Rogue (Assassin)
The Silken Fang Armory
The armory sits in a wide pocket cavern lined with phosphorescent fungi and swathes of spider-silk curtains. Webs hang like drapes and blunted spider mandibles ...
Shopkeeper
Illythra Vorn, a Drow Rogue (Assassin) (Lvl 7)
Keeper's Species
Drow
Shop Inventory
(13)A perfectly balanced shortsword of darkened steel; the fuller is spider-web etched. Commonly used by drow warriors and scouts.
A small, reliable crossbow favored in cramped tunnels. Lightweight, blackened metal work and a silenced trigger.
A small, razor dagger dipped in a fast-acting drow spider venom. Sold singly — each is coated and meant for one strike.
A rapier tempered in the black-light forges of the Underdark. It hums faintly and seems to drink nearby light.
A compact, expertly balanced repeating hand crossbow with a hidden reservoir for special ammunition.
Studded leather woven from treated spidersilk. Dark as cave-sky, whisper-quiet and surprisingly protective.
Leather bracers stitched with spider-silk ligatures and faint rune-work. They hum softly when danger is near.
A cloak of tightly woven spidersilk that seems to soak up light and sound around its wearer.
A small crystalline vial containing a viscous red liquid that mends wounds.
A sealed vial of concentrated venom harvested from Underdark cavern spiders. Potent and dangerous.
A length of spidersilk rope: supple, near-silent, and stronger than ordinary hemp. Dark gray, nearly invisible in shadow.
A padded quiver lined with spidersilk that muffles nocked arrows and keeps them dry and untangled.
A hand-held mechanical launcher that fires a hooked grapnel and reels a spool of silken line. Useful for quick vertical access in caverns.
Illythra Vorn
Shop Atmosphere
“The armory sits in a wide pocket cavern lined with phosphorescent fungi and swathes of spider-silk curtains. Webs hang like drapes and blunted spider mandibles are mounted like trophies. Illythra speaks in a soft, sibilant voice and prefers barter: rare fungi, gemstones, or particularly fine steel earn discounts. She refuses to sell lethal poisons to open-palmed clerics or surface-dwelling priests without a demonstrated need. Customers are expected to remove all gourds and bright items at the door — Illythra will call out offending lights with a rude hiss. She sometimes offers 'favors' (small locksmithing or infiltration tips) for those who buy expensive gear, and always insists on checking identity and intent for high-grade venom or enchanted weaponry.”
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