The Gilded Gear

Est. 2025 Human Artificer

The Gilded Gear

The shopkeeper polishes an item while talking, hammers a tiny brass gear on the counter for luck, and always offers a cup of bitter tea to new customers.

LI

Shopkeeper

Liora Vess, a Human Artificer (Lvl 7)

Keeper's Species

Human

17 Misc5 Weapons2 Armor2 PotionsEst. 2.8k gp

Shop Inventory

(26)
Miscellaneous17

Sturdy leather pack with straps and multiple pockets for carrying gear.

A simple bedroll made of wool and canvas.

Hemp rope used for climbing, tying, and general adventuring tasks.

Dried food and cured meat for one day's travel.

A leather water skin for carrying drinking water.

A small metal case with flint and tinder to start fires.

A simple torch for illumination and basic light needs.

A hooded lantern that provides steady light while allowing the hood to dim the glow.

A set of tools for picking locks and disarming traps. Includes picks, small mirrors, pliers.

A bundle of twenty standard wooden arrows with iron tips.

A parchment scroll inscribed with the Cure Wounds spell at second level.

Spell scroll usable by spellcasters; nonspellcasters can attempt an ability check to use

Boots with springy leather and tiny brass plates on the soles that help steady the wearer.

Grants +5 ft movement speed; once per short rest grants advantage on a save to avoid being knocked prone

A copper coin etched with a tiny speaking mouth. The coin returns to the owner's pocket at dusk.

Once per day lets the wearer send a whispered message up to 120 feet (as the message spell)

A simple iron ring set with a shard of warm glass that seems to hold the memory of sunlight.

Grants resistance to cold damage for up to 1 hour when activated; recharges after a long rest

Metal-tipped bolts for crossbows, sold in bundles of twenty.

A pair of brass-rimmed goggles with smoky lenses; helpful for dusk and cavern travel.

Grants dim darkvision in low light for those who lack it for up to 1 hour per day

A coil of fine wire, goggles lens spare, springs and small gears for tinkering and repairs.

Weapons5

A well-balanced steel longsword, suitable for most fighters.

A light wooden bow for ranged combat. Works well for hunters and scouts.

A simple, reliable light crossbow with a crank and string.

A finely-forged longsword with a faintly glimmering edge. A trusted blade for veteran adventurers.

Atk +1 to attack and damage rolls

A short, blackened blade with a warm tang to its edge. It glows faintly when enemies approach.

Atk Once per long rest, the wielder can add fire damage to a hit
Armor2

Interlocking mail that offers solid protection at the cost of some mobility.

AC +16

A round shield of reinforced wood and iron rim.

AC +2
Potions2

A small vial of reddish liquid that mends wounds when drunk.

Heal 7 HP

A stronger healing potion favored by expedition leaders and caravan guards.

Heal 14 HP
LI

Liora Vess

HumanArtificerLvl 7

Shop Atmosphere

The shopkeeper polishes an item while talking, hammers a tiny brass gear on the counter for luck, and always offers a cup of bitter tea to new customers.
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